[DiscordArchive] Packets I know all about. I have done quite some IDA Pro stuff on clients to figure out opcodes. And
[DiscordArchive] Packets I know all about. I have done quite some IDA Pro stuff on clients to figure out opcodes. And
Archived author: M'Dic • Posted: 2024-10-09T12:11:11.902000+00:00
Original source
Cuz f' legion and its introductio. To that
Archived author: Fabian • Posted: 2024-10-09T12:11:23.294000+00:00
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Handling those parts are the parts with 'less' work at least
Archived author: Fabian • Posted: 2024-10-09T12:11:46.459000+00:00
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Requires some efforts when planning around it tho
Archived author: Tea • Posted: 2024-10-09T12:12:18.684000+00:00
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now, do you regress perf by having it be dynamically changable at runtime or use #ifdef to make code ugly af
Archived author: Fabian • Posted: 2024-10-09T12:12:41.402000+00:00
Original source
perf wise it would most likely not hit hard
Archived author: martijnh • Posted: 2024-10-09T12:13:46.110000+00:00
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Okay.. what would be the best approach in your minds .. to allow (as example) ICC scripts to be created at say Master.. but then also become available in Classic and 335a .. by condition that they are the same
Archived author: Tea • Posted: 2024-10-09T12:14:07.594000+00:00
Original source
for a single thing? def wouldnt, now make it 1000x in different places? might start adding up
Archived author: martijnh • Posted: 2024-10-09T12:14:37.467000+00:00
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Imho.. #ifdef is ugly.. and not even a proper mechanism to handle different behavior
Archived author: Fabian • Posted: 2024-10-09T12:14:52.154000+00:00
Original source
That all depends on how you do it of course. Do it wrong and your update time on the server is suddenly 5 seconds <:lul:451485508380655616>
Archived author: M'Dic • Posted: 2024-10-09T12:16:00.395000+00:00
Original source
7.5 if u count azerothcore