[DiscordArchive] <https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>
[DiscordArchive] <https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>
Archived author: Razmataz • Posted: 2024-08-27T19:20:15.743000+00:00
Original source
<https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>
maybe i'm mistaken but should this `diff` be `i_timer.GetCurrent()`?
Archived author: Razmataz • Posted: 2024-08-27T19:20:46.650000+00:00
Original source
was trying to figure out why instance unloading was taking much longer than the config suggests it should