Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] <https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>

[DiscordArchive] <https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>

[DiscordArchive] <https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>

rektbyfaith
Administrator
0
08-27-2024, 07:20 PM
#1
Archived author: Razmataz • Posted: 2024-08-27T19:20:15.743000+00:00
Original source

<https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>
maybe i'm mistaken but should this `diff` be `i_timer.GetCurrent()`?
rektbyfaith
08-27-2024, 07:20 PM #1

Archived author: Razmataz • Posted: 2024-08-27T19:20:15.743000+00:00
Original source

<https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/Maps/MapManager.cpp#L328>
maybe i'm mistaken but should this `diff` be `i_timer.GetCurrent()`?

rektbyfaith
Administrator
0
08-27-2024, 07:20 PM
#2
Archived author: Razmataz • Posted: 2024-08-27T19:20:46.650000+00:00
Original source

was trying to figure out why instance unloading was taking much longer than the config suggests it should
rektbyfaith
08-27-2024, 07:20 PM #2

Archived author: Razmataz • Posted: 2024-08-27T19:20:46.650000+00:00
Original source

was trying to figure out why instance unloading was taking much longer than the config suggests it should

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