[DiscordArchive] did you build tools in Debug, RelWithDebInfo or Release ?
[DiscordArchive] did you build tools in Debug, RelWithDebInfo or Release ?
Archived author: Alistar • Posted: 2024-08-10T15:26:57.315000+00:00
Original source
I have to limit the threads on my 12700k because sometimes it goes up to 95C <:kek:868839618898960414> when building the mmaps
Archived author: Fabian • Posted: 2024-08-10T15:27:36.038000+00:00
Original source
Thats within their operating range<:zuckster:770403425115963392> but they throttle
Archived author: jackpoz • Posted: 2024-08-10T15:31:20.509000+00:00
Original source
I did some experiments years ago, adding more flags to mmaps_generator
Archived author: jackpoz • Posted: 2024-08-10T15:31:31.593000+00:00
Original source
like AVX
Archived author: jackpoz • Posted: 2024-08-10T15:32:06.947000+00:00
Original source
you can build a single map if you want, but then you need to do a proper test, not just once
Archived author: jackpoz • Posted: 2024-08-10T15:33:00.318000+00:00
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it got a lot faster anyway since tiles are generated in parallel
Archived author: Fabian • Posted: 2024-08-10T15:35:55.283000+00:00
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I suppose a bunch of things are already using that when compiling. Except if you disallow that. Should go for min avx or avx2 as requuirement overall tbh
Archived author: jackpoz • Posted: 2024-08-10T15:38:40.596000+00:00
Original source
we had only SSE, not AVX, at least when I tested it last time
Archived author: jackpoz • Posted: 2024-08-10T15:38:52.767000+00:00
Original source
and this was from VS