[DiscordArchive] I mean ish?
[DiscordArchive] I mean ish?
Archived author: The Stranger • Posted: 2024-05-09T08:01:09.892000+00:00
Original source
I mean ish?
![[Image: image.png?ex=690c55d0&is=690b0450&hm=48f...0bfa9d3b8&]](https://cdn.discordapp.com/attachments/376457124726702080/1238038081450541076/image.png?ex=690c55d0&is=690b0450&hm=48fc7418b540576df2422b1ea687a723bfccbcd07f50c11dcc5e79b0bfa9d3b8&)
Archived author: The Stranger • Posted: 2024-05-09T08:01:20.306000+00:00
Original source
![[Image: image.png?ex=690c55d0&is=690b0450&hm=48f...0bfa9d3b8&]](https://cdn.discordapp.com/attachments/376457124726702080/1238038081450541076/image.png?ex=690c55d0&is=690b0450&hm=48fc7418b540576df2422b1ea687a723bfccbcd07f50c11dcc5e79b0bfa9d3b8&)
Archived author: MaxtorCoder • Posted: 2024-05-09T08:01:50.966000+00:00
Original source
That is not what I meant.
Archived author: MaxtorCoder • Posted: 2024-05-09T08:01:57.571000+00:00
Original source
That is the fmt library code, we don't care about that.
Archived author: MaxtorCoder • Posted: 2024-05-09T08:02:05.823000+00:00
Original source
What I care about is, if you check the output window
Archived author: MaxtorCoder • Posted: 2024-05-09T08:02:15.003000+00:00
Original source
There are error logs
![[Image: image.png?ex=690c566a&is=690b04ea&hm=842...b77faf7ef&]](https://cdn.discordapp.com/attachments/376457124726702080/1238038728484847650/image.png?ex=690c566a&is=690b04ea&hm=842ed3cf11427eaa8b95e73618f0decab583d7a88978c3e3c1c118db77faf7ef&)
Archived author: The Stranger • Posted: 2024-05-09T08:03:54.578000+00:00
Original source
![[Image: image.png?ex=690c566a&is=690b04ea&hm=842...b77faf7ef&]](https://cdn.discordapp.com/attachments/376457124726702080/1238038728484847650/image.png?ex=690c566a&is=690b04ea&hm=842ed3cf11427eaa8b95e73618f0decab583d7a88978c3e3c1c118db77faf7ef&)
Archived author: The Stranger • Posted: 2024-05-09T08:08:07.913000+00:00
Original source
<@376821416105869315> is that what your looking for
Archived author: MaxtorCoder • Posted: 2024-05-09T08:09:26.941000+00:00
Original source
Yes but go to the error line.
SendSysMessage<GameObjectSpawnId&>(uint32,GameObjectSpawnId &)' being compiled
tring ChatHandler:
GetParseString<GameObjectSpawnId&>(uint32,GameObjectSpawnId &) const' being compiled
printf<const char*,GameObjectSpawnId,char>(const S &,const GameObjectSpawnId &)' being compiledArchived author: The Stranger • Posted: 2024-05-09T08:12:10.284000+00:00
Original source
```16>\dep\fmt\include\fmt\core.h(1604,7): error C2338: static_assert failed: 'Cannot format an argument. To make type T formattable provide a formatter<T> specialization: https://fmt.dev/latest/api.html#udt'
16>(compiling source file '../../../../Solaris3/src/server/scripts/Commands/cs_gobject.cpp')
16>Y:\\dep\fmt\include\fmt\core.h(1604,7):
16>the template instantiation context (the oldest one first) is
16> Y:\\src\server\scripts\Commands\cs_gobject.cpp(649,20):
16> see reference to function template instantiation 'void ChatHandler:
SendSysMessage<GameObjectSpawnId&>(uint32,GameObjectSpawnId &)' being compiled
16> \src\server\game\Chat\Chat.h(66,28):
16> see reference to function template instantiation 'std:
tring ChatHandler:
GetParseString<GameObjectSpawnId&>(uint32,GameObjectSpawnId &) const' being compiled
16> Y:\\src\server\game\Chat\Chat.h(72,25):
16> see reference to function template instantiation 'std::basic_string<char,std::char_traits<char>,std::allocator<char>> fmt::v10:
printf<const char*,GameObjectSpawnId,char>(const S &,const GameObjectSpawnId &)' being compiled
16> with
16> [
16> S=const char *
16> ]
16> Y:\\dep\fmt\include\fmt\printf.h(614,24):
16> see reference to function template instantiation 'fmt::v10::format_arg_store<fmt::v10::basic_printf_context<char>,Trinity::ChatCommands::Variant<Trinity::ChatCommands::Hyperlink<Trinity::Hyperlinks::LinkTags::gameobject>,ObjectGuid::LowType>> fmt::v10::make_format_args<fmt::v10::basic_printf_context<char>,const GameObjectSpawnId>(const GameObjectSpawnId &)' being compiled
16> Y:\\dep\fmt\include\fmt\core.h(1860,11):
16> see reference to function template instantiation 'fmt::v10::format_arg_store<fmt::v10::basic_printf_context<char>,Trinity::ChatCommands::Variant<Trinity::ChatCommands::Hyperlink<Trinity::Hyperlinks::LinkTags::gameobject>,ObjectGuid::LowType>>::format_arg_store<const GameObjectSpawnId>(const GameObjectSpawnId &)' being compiled
16> Y:\\dep\fmt\include\fmt\core.h(1842,23):
16> see reference to function template instantiation 'fmt::v10::detail::value<Context> fmt::v10::detail::make_arg<true,Context,const GameObjectSpawnId,0>(T &)' being compiled
16> with
16> [
16> Context=fmt::v10::basic_printf_context<char>,
16> T=const GameObjectSpawnId
16> ]
16>Y:\dep\fmt\include\fmt\core.h(1600,63): error C2079: '_' uses undefined struct 'fmt::v10::detail::type_is_unformattable_for<const GameObjectSpawnId,char>'```
<@376821416105869315>