[DiscordArchive] but isn't the entire reason for uniquebitflag being contained in questv2.dbc, because blizz uses it
[DiscordArchive] but isn't the entire reason for uniquebitflag being contained in questv2.dbc, because blizz uses it
Archived author: Telegrill • Posted: 2024-03-07T10:14:55.304000+00:00
Original source
this is all GUESSED data that we handle to mimic the behaviour Blizzard uses
Archived author: Kelpie • Posted: 2024-03-07T10:15:00.366000+00:00
Original source
but uniquebitflag kinda does that
Archived author: Telegrill • Posted: 2024-03-07T10:15:01.561000+00:00
Original source
because they don't send anything specific for that
Archived author: Kelpie • Posted: 2024-03-07T10:15:02.343000+00:00
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is my point
Archived author: Kelpie • Posted: 2024-03-07T10:15:12.521000+00:00
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every time I've used a positive exclusive group
Archived author: Kelpie • Posted: 2024-03-07T10:15:18.721000+00:00
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the quests involved had the same bitflag
Archived author: Kelpie • Posted: 2024-03-07T10:15:40.546000+00:00
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so I'm kinda wondering...should we be using bitflag?
Archived author: Kelpie • Posted: 2024-03-07T10:15:59.618000+00:00
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instead of exclusivegroup, or as something parellel to it
Archived author: Telegrill • Posted: 2024-03-07T10:16:22.593000+00:00
Original source
my point being is we handle it serverside through a "custom" id, that thing you're asking for requires sending and modifying player's client data that's sent back and forth
Archived author: Kelpie • Posted: 2024-03-07T10:16:34.626000+00:00
Original source
the bitflag is sent