[DiscordArchive] didn't you say back in the day that scripting v2 was initally purposed for RP events?
[DiscordArchive] didn't you say back in the day that scripting v2 was initally purposed for RP events?
Archived author: Telegrill • Posted: 2024-03-01T18:14:21.049000+00:00
Original source
didn't you say back in the day that scripting v2 was initally purposed for RP events?
Archived author: Northstrider • Posted: 2024-03-01T18:14:36.484000+00:00
Original source
Creature Special 1 for example is used by Ignacious in the ascendant council to pause the execution of further spell casts before Inferno Rush has been fully executed
Archived author: Telegrill • Posted: 2024-03-01T18:14:54.011000+00:00
Original source
that in order to use it on combat-related features it'd require AI changing during performance?
Archived author: Telegrill • Posted: 2024-03-01T18:16:11.388000+00:00
Original source
most fights now ignore that at all, they might be using a different way to handle this
Archived author: Telegrill • Posted: 2024-03-01T18:16:57.328000+00:00
Original source
best example is The Forgotten Experiments where boss 2 and boss 3's entire scheduling the first time around when they come up changes based on current energy when joining in to fight (they spawn with random % from 0 to 100)
Archived author: Telegrill • Posted: 2024-03-01T18:17:15.152000+00:00
Original source
it applies only to Mythic though
Archived author: Telegrill • Posted: 2024-03-01T18:17:26.255000+00:00
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they have a fixed power % on the other difficulties when joining
Archived author: Tea • Posted: 2024-03-01T18:20:24.360000+00:00
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initially yes (and most useful for it), not that it wouldnt work in a boss script
Archived author: Tea • Posted: 2024-03-01T18:21:01.569000+00:00
Original source
you can still use its awaitable properties for phase transitions or intros
Archived author: Telegrill • Posted: 2024-03-01T18:22:04.722000+00:00
Original source
I mean I see the good in it, but mixing isn't a bit distracting to read?