[DiscordArchive] ok, so that would be a scripting issue though right?
[DiscordArchive] ok, so that would be a scripting issue though right?
Archived author: Kelpie • Posted: 2024-02-26T22:51:18.265000+00:00
Original source
anyways, when time comes to script the quests in tirisfal, the quest chains are all correct in the db
Archived author: Kelpie • Posted: 2024-02-26T22:51:25.803000+00:00
Original source
that's what I was trying to accomplish
Archived author: Kelpie • Posted: 2024-02-26T22:52:26.383000+00:00
Original source
as a side note, in order to make the quests so they're not acceptable before that spell is cast, would I need to do something to make them basically by default turned off? not disables right?
Archived author: Kelpie • Posted: 2024-02-26T22:53:32.364000+00:00
Original source
because right now, by default they're turned on...the first quest has no questgiver, so that's no issue, but the second quest does
Archived author: Kelpie • Posted: 2024-02-26T22:53:36.539000+00:00
Original source
so that IS an issue
Archived author: Telegrill • Posted: 2024-02-26T22:53:39.960000+00:00
Original source
basically you would need a condition
Archived author: Telegrill • Posted: 2024-02-26T22:53:57.392000+00:00
Original source
however the condition you need is NYI
Archived author: Telegrill • Posted: 2024-02-26T22:54:01.899000+00:00
Original source
we don't have serverside quests just yet iirc
Archived author: Kelpie • Posted: 2024-02-26T22:54:05.480000+00:00
Original source
that's what I was thinking
Archived author: Kelpie • Posted: 2024-02-26T22:54:20.830000+00:00
Original source
because I can't use condition 'quest not accepted'