[DiscordArchive] how to check for an aura to proc whenever i get damaged by a target?
[DiscordArchive] how to check for an aura to proc whenever i get damaged by a target?
Archived author: Mematoru • Posted: 2024-02-25T16:05:10.488000+00:00
Original source
how to check for an aura to proc whenever i get damaged by a target?
Archived author: Naddley • Posted: 2024-02-25T16:13:42.137000+00:00
Original source
Sounds like spawntracking which is nyi
Archived author: ModoX • Posted: 2024-02-25T16:14:51.552000+00:00
Original source
There are multiple procflags for damage taken like "taken harmful spell damage" and all the others which are there. If you are talking about Sanctuary spell you already have an aoe absorb aura on your caster and can use the regular absorb hook in AuraScript
Archived author: Mematoru • Posted: 2024-02-25T16:15:46.919000+00:00
Original source
and that will trigger every time i get damaged?
Archived author: Northstrider • Posted: 2024-02-25T16:16:40.834000+00:00
Original source
shauren have you checked if your changes in the spline PR actually work? afaik facing splines launch with a duration of 0 and updating spline movement requires at least a diff time of 1 because the spline code rejects 0 difftime
Archived author: ModoX • Posted: 2024-02-25T16:17:50.456000+00:00
Original source
If you have absorb remaining it will trigger, yes
Archived author: Tea • Posted: 2024-02-25T17:09:24.116000+00:00
Original source
yes, there is a hardcoded min duration in `CommonInitializer` (1)
Archived author: Northstrider • Posted: 2024-02-25T17:09:51.640000+00:00
Original source
kk