Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from tr

[DiscordArchive] Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from tr

[DiscordArchive] Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from tr

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rektbyfaith
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02-22-2024, 04:45 PM
#1
Archived author: JeimonkAs • Posted: 2024-02-22T16:45:00.281000+00:00
Original source

Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from trinitycore dragon flight, did everything, I go into the game, for example, I want to see what’s going on with Torghast, but I can’t get there, where should I dig?
rektbyfaith
02-22-2024, 04:45 PM #1

Archived author: JeimonkAs • Posted: 2024-02-22T16:45:00.281000+00:00
Original source

Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from trinitycore dragon flight, did everything, I go into the game, for example, I want to see what’s going on with Torghast, but I can’t get there, where should I dig?

rektbyfaith
Administrator
0
02-22-2024, 04:50 PM
#2
Archived author: Telegrill • Posted: 2024-02-22T16:50:08.205000+00:00
Original source

would you catalogue smoothPathing as a WaypointPathFlag or a WaypointPathType <:pepe_fonz:770403424885669889>
rektbyfaith
02-22-2024, 04:50 PM #2

Archived author: Telegrill • Posted: 2024-02-22T16:50:08.205000+00:00
Original source

would you catalogue smoothPathing as a WaypointPathFlag or a WaypointPathType <:pepe_fonz:770403424885669889>

rektbyfaith
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02-22-2024, 04:50 PM
#3
Archived author: Northstrider • Posted: 2024-02-22T16:50:34.270000+00:00
Original source

smoothPathing is used for all ground splines. that's not to be meddled with
rektbyfaith
02-22-2024, 04:50 PM #3

Archived author: Northstrider • Posted: 2024-02-22T16:50:34.270000+00:00
Original source

smoothPathing is used for all ground splines. that's not to be meddled with

rektbyfaith
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02-22-2024, 04:50 PM
#4
Archived author: Telegrill • Posted: 2024-02-22T16:50:52.736000+00:00
Original source

yeah but is that a flag or a type
rektbyfaith
02-22-2024, 04:50 PM #4

Archived author: Telegrill • Posted: 2024-02-22T16:50:52.736000+00:00
Original source

yeah but is that a flag or a type

rektbyfaith
Administrator
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02-22-2024, 04:51 PM
#5
Archived author: Northstrider • Posted: 2024-02-22T16:51:00.403000+00:00
Original source

a spline flag
rektbyfaith
02-22-2024, 04:51 PM #5

Archived author: Northstrider • Posted: 2024-02-22T16:51:00.403000+00:00
Original source

a spline flag

rektbyfaith
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02-22-2024, 04:51 PM
#6
Archived author: Northstrider • Posted: 2024-02-22T16:51:26.690000+00:00
Original source

see wpp for the spline flag enums
rektbyfaith
02-22-2024, 04:51 PM #6

Archived author: Northstrider • Posted: 2024-02-22T16:51:26.690000+00:00
Original source

see wpp for the spline flag enums

rektbyfaith
Administrator
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02-22-2024, 04:51 PM
#7
Archived author: Telegrill • Posted: 2024-02-22T16:51:32.011000+00:00
Original source

yeah that's not what I'm asking
rektbyfaith
02-22-2024, 04:51 PM #7

Archived author: Telegrill • Posted: 2024-02-22T16:51:32.011000+00:00
Original source

yeah that's not what I'm asking

rektbyfaith
Administrator
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02-22-2024, 04:52 PM
#8
Archived author: Northstrider • Posted: 2024-02-22T16:52:04.872000+00:00
Original source

and smooth waypoint transitions should not be set as db value, they should happen automatically because it's generic behavior
rektbyfaith
02-22-2024, 04:52 PM #8

Archived author: Northstrider • Posted: 2024-02-22T16:52:04.872000+00:00
Original source

and smooth waypoint transitions should not be set as db value, they should happen automatically because it's generic behavior

rektbyfaith
Administrator
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02-22-2024, 04:52 PM
#9
Archived author: Telegrill • Posted: 2024-02-22T16:52:08.922000+00:00
Original source

with current refactor of waypoints, we got two categories to set given paths, flags or types
rektbyfaith
02-22-2024, 04:52 PM #9

Archived author: Telegrill • Posted: 2024-02-22T16:52:08.922000+00:00
Original source

with current refactor of waypoints, we got two categories to set given paths, flags or types

rektbyfaith
Administrator
0
02-22-2024, 04:52 PM
#10
Archived author: Telegrill • Posted: 2024-02-22T16:52:33.255000+00:00
Original source

currently, we only got one flag, which is FollowPathBackwardsFromEndToStart
rektbyfaith
02-22-2024, 04:52 PM #10

Archived author: Telegrill • Posted: 2024-02-22T16:52:33.255000+00:00
Original source

currently, we only got one flag, which is FollowPathBackwardsFromEndToStart

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