[DiscordArchive] Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from tr
[DiscordArchive] Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from tr
Archived author: JeimonkAs • Posted: 2024-02-22T16:45:00.281000+00:00
Original source
Hello everyone, I’m new to this whole area, I wanted to ask, I downloaded the latest version from trinitycore dragon flight, did everything, I go into the game, for example, I want to see what’s going on with Torghast, but I can’t get there, where should I dig?
Archived author: Telegrill • Posted: 2024-02-22T16:50:08.205000+00:00
Original source
would you catalogue smoothPathing as a WaypointPathFlag or a WaypointPathType <:pepe_fonz:770403424885669889>
Archived author: Northstrider • Posted: 2024-02-22T16:50:34.270000+00:00
Original source
smoothPathing is used for all ground splines. that's not to be meddled with
Archived author: Telegrill • Posted: 2024-02-22T16:50:52.736000+00:00
Original source
yeah but is that a flag or a type
Archived author: Northstrider • Posted: 2024-02-22T16:51:00.403000+00:00
Original source
a spline flag
Archived author: Northstrider • Posted: 2024-02-22T16:51:26.690000+00:00
Original source
see wpp for the spline flag enums
Archived author: Telegrill • Posted: 2024-02-22T16:51:32.011000+00:00
Original source
yeah that's not what I'm asking
Archived author: Northstrider • Posted: 2024-02-22T16:52:04.872000+00:00
Original source
and smooth waypoint transitions should not be set as db value, they should happen automatically because it's generic behavior
Archived author: Telegrill • Posted: 2024-02-22T16:52:08.922000+00:00
Original source
with current refactor of waypoints, we got two categories to set given paths, flags or types
Archived author: Telegrill • Posted: 2024-02-22T16:52:33.255000+00:00
Original source
currently, we only got one flag, which is FollowPathBackwardsFromEndToStart