Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Does the current version of WoWDatabaseEditor not support the new version of DBC and the new Sniff?

[DiscordArchive] Does the current version of WoWDatabaseEditor not support the new version of DBC and the new Sniff?

[DiscordArchive] Does the current version of WoWDatabaseEditor not support the new version of DBC and the new Sniff?

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rektbyfaith
Administrator
0
02-20-2024, 10:38 AM
#1
Archived author: leewheel • Posted: 2024-02-20T10:38:39.567000+00:00
Original source

Does the current version of WoWDatabaseEditor not support the new version of DBC and the new Sniff?
[Image: image.png?ex=690c7aaf&is=690b292f&hm=7f2...6e06e9031&]
rektbyfaith
02-20-2024, 10:38 AM #1

Archived author: leewheel • Posted: 2024-02-20T10:38:39.567000+00:00
Original source

Does the current version of WoWDatabaseEditor not support the new version of DBC and the new Sniff?
[Image: image.png?ex=690c7aaf&is=690b292f&hm=7f2...6e06e9031&]

rektbyfaith
Administrator
0
02-20-2024, 10:42 AM
#2
Archived author: MaxtorCoder • Posted: 2024-02-20T10:42:52.741000+00:00
Original source

If it says it then it doesn't
rektbyfaith
02-20-2024, 10:42 AM #2

Archived author: MaxtorCoder • Posted: 2024-02-20T10:42:52.741000+00:00
Original source

If it says it then it doesn't

rektbyfaith
Administrator
0
02-20-2024, 10:58 AM
#3
Archived author: leewheel • Posted: 2024-02-20T10:58:58.915000+00:00
Original source

OK,USE WowPacketParser
rektbyfaith
02-20-2024, 10:58 AM #3

Archived author: leewheel • Posted: 2024-02-20T10:58:58.915000+00:00
Original source

OK,USE WowPacketParser

rektbyfaith
Administrator
0
02-20-2024, 11:01 AM
#4
Archived author: Tea • Posted: 2024-02-20T11:01:52.833000+00:00
Original source

just poke <@149273370838433793> to update dbcd submodule
rektbyfaith
02-20-2024, 11:01 AM #4

Archived author: Tea • Posted: 2024-02-20T11:01:52.833000+00:00
Original source

just poke <@149273370838433793> to update dbcd submodule

rektbyfaith
Administrator
0
02-20-2024, 11:03 AM
#5
Archived author: bandysc • Posted: 2024-02-20T11:03:25.953000+00:00
Original source

rektbyfaith
02-20-2024, 11:03 AM #5

Archived author: bandysc • Posted: 2024-02-20T11:03:25.953000+00:00
Original source

rektbyfaith
Administrator
0
02-20-2024, 11:26 AM
#6
Archived author: leewheel • Posted: 2024-02-20T11:26:40.506000+00:00
Original source

<@149273370838433793> Thanks, Also check why the new Sniff file cannot be parsed, thank you! !
rektbyfaith
02-20-2024, 11:26 AM #6

Archived author: leewheel • Posted: 2024-02-20T11:26:40.506000+00:00
Original source

<@149273370838433793> Thanks, Also check why the new Sniff file cannot be parsed, thank you! !

rektbyfaith
Administrator
0
02-20-2024, 12:04 PM
#7
Archived author: Telegrill • Posted: 2024-02-20T12:04:02.601000+00:00
Original source

that looks hidious
rektbyfaith
02-20-2024, 12:04 PM #7

Archived author: Telegrill • Posted: 2024-02-20T12:04:02.601000+00:00
Original source

that looks hidious

rektbyfaith
Administrator
0
02-20-2024, 12:06 PM
#8
Archived author: Mematoru • Posted: 2024-02-20T12:06:08.557000+00:00
Original source

thanks
rektbyfaith
02-20-2024, 12:06 PM #8

Archived author: Mematoru • Posted: 2024-02-20T12:06:08.557000+00:00
Original source

thanks

rektbyfaith
Administrator
0
02-20-2024, 12:06 PM
#9
Archived author: Telegrill • Posted: 2024-02-20T12:06:52.925000+00:00
Original source

first of all, you don't add vers that way
rektbyfaith
02-20-2024, 12:06 PM #9

Archived author: Telegrill • Posted: 2024-02-20T12:06:52.925000+00:00
Original source

first of all, you don't add vers that way

rektbyfaith
Administrator
0
02-20-2024, 12:10 PM
#10
Archived author: Telegrill • Posted: 2024-02-20T12:10:32.745000+00:00
Original source

```cpp
void CalculateAmount(AuraEffect const* /*auraEffect*/, int32& amount, bool& canBeRecalculated) const
{
canBeRecalculated = false;

Player* player = GetCaster()->ToPlayer();
if (!player)
return;

float sanctuaryEffect = player->GetAuraEffect(SPELL_PRIEST_SANCTUARY, EFFECT_0)->GetAmount() / 100.0f;
float modifiedAmount = player->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()) * sanctuaryEffect;

AddPct(modifiedAmount, player->GetRatingBonusValue(CR_VERSATILITY_DAMAGE_DONE));

amount = modifiedAmount;
}
```
rektbyfaith
02-20-2024, 12:10 PM #10

Archived author: Telegrill • Posted: 2024-02-20T12:10:32.745000+00:00
Original source

```cpp
void CalculateAmount(AuraEffect const* /*auraEffect*/, int32& amount, bool& canBeRecalculated) const
{
canBeRecalculated = false;

Player* player = GetCaster()->ToPlayer();
if (!player)
return;

float sanctuaryEffect = player->GetAuraEffect(SPELL_PRIEST_SANCTUARY, EFFECT_0)->GetAmount() / 100.0f;
float modifiedAmount = player->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()) * sanctuaryEffect;

AddPct(modifiedAmount, player->GetRatingBonusValue(CR_VERSATILITY_DAMAGE_DONE));

amount = modifiedAmount;
}
```

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