[DiscordArchive] who the hell thought that was fine?
[DiscordArchive] who the hell thought that was fine?
Archived author: jackpoz • Posted: 2024-02-14T18:15:45.969000+00:00
Original source
There is no pathfinding grid issue ♂️
Archived author: Northstrider • Posted: 2024-02-14T18:16:13.553000+00:00
Original source
unless you try to charge somewhere outside of a loaded grid
Archived author: ZaDarkSide • Posted: 2024-02-14T18:16:33.073000+00:00
Original source
there are alot of issues with pathfinding, but because we cannot overlap the collision mesh in-game we can't see the gaps and the errors
Archived author: jackpoz • Posted: 2024-02-14T18:16:59.785000+00:00
Original source
There is recastdemo
Archived author: jackpoz • Posted: 2024-02-14T18:17:05.283000+00:00
Original source
And .mmap path
Archived author: Northstrider • Posted: 2024-02-14T18:17:15.570000+00:00
Original source
tbh instead of generating meshes like we do, I'd rather just convert ingame geometry into a mesh and decimate the polycount from there