Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] custom ids?

[DiscordArchive] custom ids?

[DiscordArchive] custom ids?

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rektbyfaith
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02-13-2024, 05:10 PM
#1
Archived author: Telegrill • Posted: 2024-02-13T17:10:20.619000+00:00
Original source

custom ids?
rektbyfaith
02-13-2024, 05:10 PM #1

Archived author: Telegrill • Posted: 2024-02-13T17:10:20.619000+00:00
Original source

custom ids?

rektbyfaith
Administrator
0
02-13-2024, 05:10 PM
#2
Archived author: Telegrill • Posted: 2024-02-13T17:10:22.692000+00:00
Original source

pog
rektbyfaith
02-13-2024, 05:10 PM #2

Archived author: Telegrill • Posted: 2024-02-13T17:10:22.692000+00:00
Original source

pog

rektbyfaith
Administrator
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02-13-2024, 05:12 PM
#3
Archived author: ModoX • Posted: 2024-02-13T17:12:18.305000+00:00
Original source

when looking at telash greywing currently in tc the idea of having spellid in jump_charge_params fits
rektbyfaith
02-13-2024, 05:12 PM #3

Archived author: ModoX • Posted: 2024-02-13T17:12:18.305000+00:00
Original source

when looking at telash greywing currently in tc the idea of having spellid in jump_charge_params fits

rektbyfaith
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02-13-2024, 05:12 PM
#4
Archived author: ModoX • Posted: 2024-02-13T17:12:56.478000+00:00
Original source

but unknown serverside spells will be something we might require then, as in implement them with effects pulling up our asses and using some custom id
rektbyfaith
02-13-2024, 05:12 PM #4

Archived author: ModoX • Posted: 2024-02-13T17:12:56.478000+00:00
Original source

but unknown serverside spells will be something we might require then, as in implement them with effects pulling up our asses and using some custom id

rektbyfaith
Administrator
0
02-13-2024, 05:17 PM
#5
Archived author: Telegrill • Posted: 2024-02-13T17:17:04.283000+00:00
Original source

but that means allowing the spell to be delayed
rektbyfaith
02-13-2024, 05:17 PM #5

Archived author: Telegrill • Posted: 2024-02-13T17:17:04.283000+00:00
Original source

but that means allowing the spell to be delayed

rektbyfaith
Administrator
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02-13-2024, 05:18 PM
#6
Archived author: Telegrill • Posted: 2024-02-13T17:18:20.492000+00:00
Original source

some jump charge’s triggered? spells are delayed several ms (250-750ms) after reaching dest
rektbyfaith
02-13-2024, 05:18 PM #6

Archived author: Telegrill • Posted: 2024-02-13T17:18:20.492000+00:00
Original source

some jump charge’s triggered? spells are delayed several ms (250-750ms) after reaching dest

rektbyfaith
Administrator
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02-13-2024, 05:19 PM
#7
Archived author: Telegrill • Posted: 2024-02-13T17:19:12.162000+00:00
Original source

if it’s assumed they’re triggered by the spell
rektbyfaith
02-13-2024, 05:19 PM #7

Archived author: Telegrill • Posted: 2024-02-13T17:19:12.162000+00:00
Original source

if it’s assumed they’re triggered by the spell

rektbyfaith
Administrator
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02-13-2024, 05:20 PM
#8
Archived author: Telegrill • Posted: 2024-02-13T17:20:53.857000+00:00
Original source

though I don’t remember any spell having originalCast field being filled with a jumpcharge spell unless they’re explicitly set as trigger spell
rektbyfaith
02-13-2024, 05:20 PM #8

Archived author: Telegrill • Posted: 2024-02-13T17:20:53.857000+00:00
Original source

though I don’t remember any spell having originalCast field being filled with a jumpcharge spell unless they’re explicitly set as trigger spell

rektbyfaith
Administrator
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02-13-2024, 05:21 PM
#9
Archived author: ModoX • Posted: 2024-02-13T17:21:20.115000+00:00
Original source

we already have the possibility to cast something on arrival, but we are just filling triggerspell currently if set, check `void GenericMovementGenerator::MovementInform(Unit* owner)`
rektbyfaith
02-13-2024, 05:21 PM #9

Archived author: ModoX • Posted: 2024-02-13T17:21:20.115000+00:00
Original source

we already have the possibility to cast something on arrival, but we are just filling triggerspell currently if set, check `void GenericMovementGenerator::MovementInform(Unit* owner)`

rektbyfaith
Administrator
0
02-13-2024, 05:21 PM
#10
Archived author: ModoX • Posted: 2024-02-13T17:21:53.053000+00:00
Original source

and `Spell::EffectJumpCharge`
rektbyfaith
02-13-2024, 05:21 PM #10

Archived author: ModoX • Posted: 2024-02-13T17:21:53.053000+00:00
Original source

and `Spell::EffectJumpCharge`

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