[DiscordArchive] That's because one spell effect should be delayed, right ?
[DiscordArchive] That's because one spell effect should be delayed, right ?
Archived author: Telegrill • Posted: 2024-02-13T06:43:52.738000+00:00
Original source
was completely desynchronized on the client and Shauren and Seyden could only agree to disagree on how to handle that
Archived author: jackpoz • Posted: 2024-02-13T06:44:06.639000+00:00
Original source
And use server side spells, then you handle all cases, or ?
Archived author: ModoX • Posted: 2024-02-13T06:44:38.545000+00:00
Original source
If we'd pull serverside spellids from our asses and script them instead yes
Archived author: jackpoz • Posted: 2024-02-13T06:44:50.054000+00:00
Original source
Seyden never agreed with anyone other than himself
Archived author: jackpoz • Posted: 2024-02-13T06:45:03.501000+00:00
Original source
Remember where he is from <:clown:770403425158168596>
Archived author: Telegrill • Posted: 2024-02-13T06:45:22.105000+00:00
Original source
but this is a nono
Archived author: Telegrill • Posted: 2024-02-13T06:45:32.525000+00:00
Original source
I wasn't allowed to implement custom spellIds
Archived author: Telegrill • Posted: 2024-02-13T06:45:45.520000+00:00
Original source
to fill the need of unknown spellIds
Archived author: jackpoz • Posted: 2024-02-13T06:45:48.175000+00:00
Original source
Because if we can find a simple solution that doesn't crash, blizz prob found a simpler one
Archived author: jackpoz • Posted: 2024-02-13T06:45:59.579000+00:00
Original source
And they do love spells for everything