[DiscordArchive] That's because one spell effect should be delayed, right ?
[DiscordArchive] That's because one spell effect should be delayed, right ?
Archived author: Telegrill • Posted: 2024-02-13T06:52:26.341000+00:00
Original source
it should be just fine because we can just save ObjectGuid safely
Archived author: Telegrill • Posted: 2024-02-13T06:53:29.338000+00:00
Original source
the problem is how do we exactly pass the guid of the chosen unit from an underived spell that has a 2 spells backtrace
Archived author: ModoX • Posted: 2024-02-13T06:54:10.032000+00:00
Original source
We have the target in jump spell
Archived author: Telegrill • Posted: 2024-02-13T06:54:17.924000+00:00
Original source
you have a destTarget
Archived author: Telegrill • Posted: 2024-02-13T06:54:26.573000+00:00
Original source
target is overriden
Archived author: Telegrill • Posted: 2024-02-13T06:54:43.505000+00:00
Original source
if I recall correctly
Archived author: ModoX • Posted: 2024-02-13T06:54:55.731000+00:00
Original source
Internally in spell we have access to it, as the dest is evaluated from the target
Archived author: ModoX • Posted: 2024-02-13T06:55:17.468000+00:00
Original source
ExplTarget in that case
Archived author: Telegrill • Posted: 2024-02-13T06:55:23.595000+00:00
Original source
the thing is
Archived author: Telegrill • Posted: 2024-02-13T06:55:33.036000+00:00
Original source
in order to execute the spell we must pass a pointer to it