Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] script for what?

[DiscordArchive] script for what?

[DiscordArchive] script for what?

rektbyfaith
Administrator
0
02-11-2024, 05:01 PM
#1
Archived author: ZaDarkSide • Posted: 2024-02-11T17:01:22.033000+00:00
Original source

script for what?
rektbyfaith
02-11-2024, 05:01 PM #1

Archived author: ZaDarkSide • Posted: 2024-02-11T17:01:22.033000+00:00
Original source

script for what?

rektbyfaith
Administrator
0
02-11-2024, 05:02 PM
#2
Archived author: ZaDarkSide • Posted: 2024-02-11T17:02:30.446000+00:00
Original source

do you have an error log or something? a screenshot with your problem? what command did you ran exactly? maybe giving more information will help people find the issue and fix it
rektbyfaith
02-11-2024, 05:02 PM #2

Archived author: ZaDarkSide • Posted: 2024-02-11T17:02:30.446000+00:00
Original source

do you have an error log or something? a screenshot with your problem? what command did you ran exactly? maybe giving more information will help people find the issue and fix it

rektbyfaith
Administrator
0
02-11-2024, 05:15 PM
#3
Archived author: Northstrider • Posted: 2024-02-11T17:15:34.580000+00:00
Original source

were the speed_run and speed_walk fields in creature_template changed in master to use updateobject values or is that field still a multiplier? if so, the current parsing output of these fields is wrong because it sets the raw update value, not the multiplier
rektbyfaith
02-11-2024, 05:15 PM #3

Archived author: Northstrider • Posted: 2024-02-11T17:15:34.580000+00:00
Original source

were the speed_run and speed_walk fields in creature_template changed in master to use updateobject values or is that field still a multiplier? if so, the current parsing output of these fields is wrong because it sets the raw update value, not the multiplier

rektbyfaith
Administrator
0
02-11-2024, 05:31 PM
#4
Archived author: Tea • Posted: 2024-02-11T17:31:30.853000+00:00
Original source

unchanged i think
rektbyfaith
02-11-2024, 05:31 PM #4

Archived author: Tea • Posted: 2024-02-11T17:31:30.853000+00:00
Original source

unchanged i think

rektbyfaith
Administrator
0
02-11-2024, 05:35 PM
#5
Archived author: Northstrider • Posted: 2024-02-11T17:35:02.756000+00:00
Original source

well then wpp output is broken. it doesn't divide the packet values by the base speed values
rektbyfaith
02-11-2024, 05:35 PM #5

Archived author: Northstrider • Posted: 2024-02-11T17:35:02.756000+00:00
Original source

well then wpp output is broken. it doesn't divide the packet values by the base speed values

rektbyfaith
Administrator
0
02-11-2024, 05:42 PM
#6
Archived author: Northstrider • Posted: 2024-02-11T17:42:20.807000+00:00
Original source

and it appears that npcs can have -1 as interactspellid
[Image: image.png?ex=690c353c&is=690ae3bc&hm=3bc...2372e4d2f&]
rektbyfaith
02-11-2024, 05:42 PM #6

Archived author: Northstrider • Posted: 2024-02-11T17:42:20.807000+00:00
Original source

and it appears that npcs can have -1 as interactspellid
[Image: image.png?ex=690c353c&is=690ae3bc&hm=3bc...2372e4d2f&]

rektbyfaith
Administrator
0
02-11-2024, 05:43 PM
#7
Archived author: Tea • Posted: 2024-02-11T17:43:34.046000+00:00
Original source

client doesnt have any special case for -1
rektbyfaith
02-11-2024, 05:43 PM #7

Archived author: Tea • Posted: 2024-02-11T17:43:34.046000+00:00
Original source

client doesnt have any special case for -1

rektbyfaith
Administrator
0
02-11-2024, 05:44 PM
#8
Archived author: Tea • Posted: 2024-02-11T17:44:02.572000+00:00
Original source

also the only thing it does is change interact range
rektbyfaith
02-11-2024, 05:44 PM #8

Archived author: Tea • Posted: 2024-02-11T17:44:02.572000+00:00
Original source

also the only thing it does is change interact range

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