[DiscordArchive] sorry one last question, more trinitycore related. Is there a way to get the allied races so they ca
[DiscordArchive] sorry one last question, more trinitycore related. Is there a way to get the allied races so they ca
Archived author: Malcrom • Posted: 2024-01-06T16:27:20.331000+00:00
Original source
I have to convert the inserts to updates
Archived author: ZaDarkSide • Posted: 2024-01-06T16:27:46.736000+00:00
Original source
yes in `worldserver.conf` change `CharacterCreating.DisableAlliedRaceAchievementRequirement` to `1`
Archived author: Deleted User • Posted: 2024-01-06T16:27:56.762000+00:00
Original source
thanx ❤️
Archived author: Malcrom • Posted: 2024-01-06T16:28:45.008000+00:00
Original source
I'll update them tonight
Archived author: Kakukkokkal • Posted: 2024-01-06T16:33:04.734000+00:00
Original source
Or updates to drops
Archived author: Malcrom • Posted: 2024-01-06T16:59:01.054000+00:00
Original source
<@216234897390436353> The reason I was suggesting insert is because to get proper locations you have to kill all the attackers and wait for createobject2 spawn ins for them and using movement packets to get proper friendly locations. So I do have friendly's updated while enemy inserts.
Archived author: Malcrom • Posted: 2024-01-06T16:59:42.530000+00:00
Original source
Just adds more work to convert inserts to updates.
Archived author: Naddley • Posted: 2024-01-06T17:00:20.522000+00:00
Original source
Just use the coords from your insert to update the spawns
Archived author: Malcrom • Posted: 2024-01-06T17:00:42.924000+00:00
Original source
Just