Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Then idk if you can even have a template in that case, can you?

[DiscordArchive] Then idk if you can even have a template in that case, can you?

[DiscordArchive] Then idk if you can even have a template in that case, can you?

rektbyfaith
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0
01-02-2024, 01:51 PM
#1
Archived author: MaxtorCoder • Posted: 2024-01-02T13:51:06.506000+00:00
Original source

Then idk if you can even have a template in that case, can you?
rektbyfaith
01-02-2024, 01:51 PM #1

Archived author: MaxtorCoder • Posted: 2024-01-02T13:51:06.506000+00:00
Original source

Then idk if you can even have a template in that case, can you?

rektbyfaith
Administrator
0
01-02-2024, 01:51 PM
#2
Archived author: Malcrom • Posted: 2024-01-02T13:51:45.630000+00:00
Original source

I couldn't get it to work so I just set variables on arrive
rektbyfaith
01-02-2024, 01:51 PM #2

Archived author: Malcrom • Posted: 2024-01-02T13:51:45.630000+00:00
Original source

I couldn't get it to work so I just set variables on arrive

rektbyfaith
Administrator
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01-02-2024, 01:53 PM
#3
Archived author: ModoX • Posted: 2024-01-02T13:53:11.719000+00:00
Original source

ah i see the issue yeah that wont work
rektbyfaith
01-02-2024, 01:53 PM #3

Archived author: ModoX • Posted: 2024-01-02T13:53:11.719000+00:00
Original source

ah i see the issue yeah that wont work

rektbyfaith
Administrator
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01-02-2024, 01:53 PM
#4
Archived author: ModoX • Posted: 2024-01-02T13:53:30.450000+00:00
Original source

you would have to provide the template arguments for CAST_AI aswell
rektbyfaith
01-02-2024, 01:53 PM #4

Archived author: ModoX • Posted: 2024-01-02T13:53:30.450000+00:00
Original source

you would have to provide the template arguments for CAST_AI aswell

rektbyfaith
Administrator
0
01-02-2024, 01:53 PM
#5
Archived author: ModoX • Posted: 2024-01-02T13:53:44.783000+00:00
Original source

which would just add unnecessary complexity
rektbyfaith
01-02-2024, 01:53 PM #5

Archived author: ModoX • Posted: 2024-01-02T13:53:44.783000+00:00
Original source

which would just add unnecessary complexity

rektbyfaith
Administrator
0
01-02-2024, 01:54 PM
#6
Archived author: Malcrom • Posted: 2024-01-02T13:54:00.356000+00:00
Original source

Yeah I figured that so I went this route
rektbyfaith
01-02-2024, 01:54 PM #6

Archived author: Malcrom • Posted: 2024-01-02T13:54:00.356000+00:00
Original source

Yeah I figured that so I went this route

rektbyfaith
Administrator
0
01-02-2024, 01:54 PM
#7
Archived author: Malcrom • Posted: 2024-01-02T13:54:45.178000+00:00
Original source

```cpp
npc_goblin_plains_make_copter(Creature* creature) : ScriptedAI(creature) { _conversationId = 0; _conversationActorId = 0; _timer = 0ms; }
```
rektbyfaith
01-02-2024, 01:54 PM #7

Archived author: Malcrom • Posted: 2024-01-02T13:54:45.178000+00:00
Original source

```cpp
npc_goblin_plains_make_copter(Creature* creature) : ScriptedAI(creature) { _conversationId = 0; _conversationActorId = 0; _timer = 0ms; }
```

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