[DiscordArchive] So you can't change gossip ID in script? You have to build one?
[DiscordArchive] So you can't change gossip ID in script? You have to build one?
Archived author: Malcrom • Posted: 2023-12-27T14:30:45.765000+00:00
Original source
So you can't change gossip ID in script? You have to build one?
Archived author: ModoX • Posted: 2023-12-27T14:31:02.973000+00:00
Original source
Define gossip id
Archived author: Malcrom • Posted: 2023-12-27T14:31:12.452000+00:00
Original source
menuid
![[Image: image.png?ex=690c08a2&is=690ab722&hm=f9e...0702d9b78&]](https://cdn.discordapp.com/attachments/376457124726702080/1189576430158348349/image.png?ex=690c08a2&is=690ab722&hm=f9eddbc86213a2ede4f4552d88477315fbf5625dac07da9be1d176f0702d9b78&)
Archived author: Malcrom • Posted: 2023-12-27T14:32:02.282000+00:00
Original source
I have 3 for one npc
![[Image: image.png?ex=690c08a2&is=690ab722&hm=f9e...0702d9b78&]](https://cdn.discordapp.com/attachments/376457124726702080/1189576430158348349/image.png?ex=690c08a2&is=690ab722&hm=f9eddbc86213a2ede4f4552d88477315fbf5625dac07da9be1d176f0702d9b78&)
Archived author: ModoX • Posted: 2023-12-27T14:32:14.054000+00:00
Original source
You can use conditions
Archived author: Malcrom • Posted: 2023-12-27T14:32:43.288000+00:00
Original source
One is used when script is in progress
Archived author: Tea • Posted: 2023-12-27T14:32:56.558000+00:00
Original source
you also can do it in script, Creature::SetGossipMenuId
Archived author: Malcrom • Posted: 2023-12-27T14:33:11.568000+00:00
Original source
oh awesome
Archived author: Tea • Posted: 2023-12-27T14:34:10.933000+00:00
Original source
if its a shared spawn (not a summon) then remember to clear the script override (set it to 0) after you are done
Archived author: Malcrom • Posted: 2023-12-27T14:34:35.592000+00:00
Original source
it is shared