[DiscordArchive] Btw is it possible for an area trigger to check if a player has a conversation active?
[DiscordArchive] Btw is it possible for an area trigger to check if a player has a conversation active?
Archived author: Malcrom • Posted: 2023-12-25T20:57:31.014000+00:00
Original source
Btw is it possible for an area trigger to check if a player has a conversation active?
Archived author: Malcrom • Posted: 2023-12-25T21:01:19.907000+00:00
Original source
After you complete the two quilboar quest the area trigger you hit on the plains will start a conversation. It's will keep doing it if you go back over it but only if it's complete
Archived author: ModoX • Posted: 2023-12-25T21:10:55.327000+00:00
Original source
try selecting areatrigger with privateobjectowner = player->GetGUID()
Archived author: ModoX • Posted: 2023-12-25T21:11:08.307000+00:00
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if == null => theres no convo going
Archived author: Malcrom • Posted: 2023-12-25T21:11:40.691000+00:00
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ok will test
Archived author: Tea • Posted: 2023-12-25T21:12:44.936000+00:00
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iirc conversations have some sort of a cooldown on retail
Archived author: Malcrom • Posted: 2023-12-25T21:26:31.901000+00:00
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Do they have them on tc?
Archived author: Tea • Posted: 2023-12-25T21:37:11.191000+00:00
Original source
no, not yet
Archived author: Malcrom • Posted: 2023-12-25T21:39:50.017000+00:00
Original source
So that's two things I need lol