Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] How can I currently lock the Dracthyr? So you can't create the player?

[DiscordArchive] How can I currently lock the Dracthyr? So you can't create the player?

[DiscordArchive] How can I currently lock the Dracthyr? So you can't create the player?

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rektbyfaith
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11-21-2023, 07:29 PM
#11
Archived author: Kelpie • Posted: 2023-11-21T19:29:02.579000+00:00
Original source

the most important table for that is creature_loot_template in the world database
rektbyfaith
11-21-2023, 07:29 PM #11

Archived author: Kelpie • Posted: 2023-11-21T19:29:02.579000+00:00
Original source

the most important table for that is creature_loot_template in the world database

rektbyfaith
Administrator
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11-21-2023, 07:29 PM
#12
Archived author: Kelpie • Posted: 2023-11-21T19:29:12.232000+00:00
Original source

it's mostly self explanatory
rektbyfaith
11-21-2023, 07:29 PM #12

Archived author: Kelpie • Posted: 2023-11-21T19:29:12.232000+00:00
Original source

it's mostly self explanatory

rektbyfaith
Administrator
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11-21-2023, 07:29 PM
#13
Archived author: Nap • Posted: 2023-11-21T19:29:42.364000+00:00
Original source

I thought so, but I still can't make it work somehow....
rektbyfaith
11-21-2023, 07:29 PM #13

Archived author: Nap • Posted: 2023-11-21T19:29:42.364000+00:00
Original source

I thought so, but I still can't make it work somehow....

rektbyfaith
Administrator
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11-21-2023, 07:30 PM
#14
Archived author: Kelpie • Posted: 2023-11-21T19:30:09.312000+00:00
Original source

well, first you need an entry key that is equal to the creature_template id
rektbyfaith
11-21-2023, 07:30 PM #14

Archived author: Kelpie • Posted: 2023-11-21T19:30:09.312000+00:00
Original source

well, first you need an entry key that is equal to the creature_template id

rektbyfaith
Administrator
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11-21-2023, 07:30 PM
#15
Archived author: Kelpie • Posted: 2023-11-21T19:30:48.732000+00:00
Original source

then you need a reference to the item
rektbyfaith
11-21-2023, 07:30 PM #15

Archived author: Kelpie • Posted: 2023-11-21T19:30:48.732000+00:00
Original source

then you need a reference to the item

rektbyfaith
Administrator
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11-21-2023, 07:31 PM
#16
Archived author: Kelpie • Posted: 2023-11-21T19:31:11.792000+00:00
Original source

chance is the % chance of it dropping...quest required is of course 0 to make it normal loot and not quest loot
rektbyfaith
11-21-2023, 07:31 PM #16

Archived author: Kelpie • Posted: 2023-11-21T19:31:11.792000+00:00
Original source

chance is the % chance of it dropping...quest required is of course 0 to make it normal loot and not quest loot

rektbyfaith
Administrator
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11-21-2023, 07:32 PM
#17
Archived author: Kelpie • Posted: 2023-11-21T19:32:51.474000+00:00
Original source

you typically want loot mode to be 0 for testing
rektbyfaith
11-21-2023, 07:32 PM #17

Archived author: Kelpie • Posted: 2023-11-21T19:32:51.474000+00:00
Original source

you typically want loot mode to be 0 for testing

rektbyfaith
Administrator
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11-21-2023, 07:33 PM
#18
Archived author: Kelpie • Posted: 2023-11-21T19:33:05.378000+00:00
Original source

and min you want at least 1 or it will never drop
rektbyfaith
11-21-2023, 07:33 PM #18

Archived author: Kelpie • Posted: 2023-11-21T19:33:05.378000+00:00
Original source

and min you want at least 1 or it will never drop

rektbyfaith
Administrator
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11-21-2023, 07:33 PM
#19
Archived author: Kelpie • Posted: 2023-11-21T19:33:28.450000+00:00
Original source

so to make something always drop set chance to 100, min and max to 1, loot mode to 0 and quest loot to 0
rektbyfaith
11-21-2023, 07:33 PM #19

Archived author: Kelpie • Posted: 2023-11-21T19:33:28.450000+00:00
Original source

so to make something always drop set chance to 100, min and max to 1, loot mode to 0 and quest loot to 0

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