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[DiscordArchive] How that work?

[DiscordArchive] How that work?

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rektbyfaith
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09-09-2023, 09:28 PM
#1
Archived author: ShadowNinja • Posted: 2023-09-09T21:28:40.502000+00:00
Original source

How that work?
rektbyfaith
09-09-2023, 09:28 PM #1

Archived author: ShadowNinja • Posted: 2023-09-09T21:28:40.502000+00:00
Original source

How that work?

rektbyfaith
Administrator
0
09-09-2023, 09:28 PM
#2
Archived author: ZaDarkSide • Posted: 2023-09-09T21:28:50.791000+00:00
Original source

the textures and models etc are in the client, but how they are used what quests, spells etc comes from the server, if the server says there are no npc in an area you will see none
rektbyfaith
09-09-2023, 09:28 PM #2

Archived author: ZaDarkSide • Posted: 2023-09-09T21:28:50.791000+00:00
Original source

the textures and models etc are in the client, but how they are used what quests, spells etc comes from the server, if the server says there are no npc in an area you will see none

rektbyfaith
Administrator
0
09-09-2023, 09:29 PM
#3
Archived author: ShadowNinja • Posted: 2023-09-09T21:29:04.018000+00:00
Original source

Smile) true
rektbyfaith
09-09-2023, 09:29 PM #3

Archived author: ShadowNinja • Posted: 2023-09-09T21:29:04.018000+00:00
Original source

Smile) true

rektbyfaith
Administrator
0
09-09-2023, 09:29 PM
#4
Archived author: ShadowNinja • Posted: 2023-09-09T21:29:42.914000+00:00
Original source

So if i could find the template for a mob, basically i need only that and the texture name to populate the db
rektbyfaith
09-09-2023, 09:29 PM #4

Archived author: ShadowNinja • Posted: 2023-09-09T21:29:42.914000+00:00
Original source

So if i could find the template for a mob, basically i need only that and the texture name to populate the db

rektbyfaith
Administrator
0
09-09-2023, 09:32 PM
#5
Archived author: kokobit • Posted: 2023-09-09T21:32:24.312000+00:00
Original source

iam agree, but you could use for ex shadowland data compile to use it with dragonfly or no? i think time is a problem and know which template, models, spell, etc to use...
rektbyfaith
09-09-2023, 09:32 PM #5

Archived author: kokobit • Posted: 2023-09-09T21:32:24.312000+00:00
Original source

iam agree, but you could use for ex shadowland data compile to use it with dragonfly or no? i think time is a problem and know which template, models, spell, etc to use...

rektbyfaith
Administrator
0
09-09-2023, 09:33 PM
#6
Archived author: kokobit • Posted: 2023-09-09T21:33:02.170000+00:00
Original source

over db
rektbyfaith
09-09-2023, 09:33 PM #6

Archived author: kokobit • Posted: 2023-09-09T21:33:02.170000+00:00
Original source

over db

rektbyfaith
Administrator
0
09-09-2023, 09:33 PM
#7
Archived author: ShadowNinja • Posted: 2023-09-09T21:33:06.932000+00:00
Original source

Ahhaha we could try to merge the content , but will be haos
rektbyfaith
09-09-2023, 09:33 PM #7

Archived author: ShadowNinja • Posted: 2023-09-09T21:33:06.932000+00:00
Original source

Ahhaha we could try to merge the content , but will be haos

rektbyfaith
Administrator
0
09-09-2023, 09:33 PM
#8
Archived author: ShadowNinja • Posted: 2023-09-09T21:33:15.071000+00:00
Original source

We will need like 1000 testers xd
rektbyfaith
09-09-2023, 09:33 PM #8

Archived author: ShadowNinja • Posted: 2023-09-09T21:33:15.071000+00:00
Original source

We will need like 1000 testers xd

rektbyfaith
Administrator
0
09-09-2023, 09:33 PM
#9
Archived author: ShadowNinja • Posted: 2023-09-09T21:33:24.078000+00:00
Original source

For every mission and npc
rektbyfaith
09-09-2023, 09:33 PM #9

Archived author: ShadowNinja • Posted: 2023-09-09T21:33:24.078000+00:00
Original source

For every mission and npc

rektbyfaith
Administrator
0
09-09-2023, 09:33 PM
#10
Archived author: kokobit • Posted: 2023-09-09T21:33:52.804000+00:00
Original source

not merge, just add from 1 to other and test..could start whith populate 1 map 4 ex
rektbyfaith
09-09-2023, 09:33 PM #10

Archived author: kokobit • Posted: 2023-09-09T21:33:52.804000+00:00
Original source

not merge, just add from 1 to other and test..could start whith populate 1 map 4 ex

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