[DiscordArchive] <@200677690838220800> Seems like you're right. I'm trying to switch to MovePositionToFirstCollision,
[DiscordArchive] <@200677690838220800> Seems like you're right. I'm trying to switch to MovePositionToFirstCollision,
Archived author: Traesh • Posted: 2023-07-25T23:19:41.656000+00:00
Original source
<@200677690838220800> Seems like you're right. I'm trying to switch to MovePositionToFirstCollision, i handled the stair issue (at didn't have proper collision height), but i'm struggling to allow spline going into the sky when reaching a steep hill. Any idea if there is a flag for pathgenerator to allow such movements ?
Archived author: Seyden • Posted: 2023-07-25T23:27:40.534000+00:00
Original source
ignore path
Archived author: Seyden • Posted: 2023-07-25T23:27:44.923000+00:00
Original source
In PathGenerator
Archived author: Traesh • Posted: 2023-07-25T23:32:17.691000+00:00
Original source
Not sure to understand wym
Archived author: Seyden • Posted: 2023-07-25T23:42:37.508000+00:00
Original source
CalculatePath with forceDest
Archived author: Seyden • Posted: 2023-07-25T23:44:29.736000+00:00
Original source
previously it was PATHFIND_SHORTCUT iirc
Archived author: Thordekk • Posted: 2023-07-25T23:48:52.619000+00:00
Original source
I used a hostname and make a cert now arctiumsay hosttest.com:1119 is offline
Archived author: Thordekk • Posted: 2023-07-25T23:48:56.118000+00:00
Original source
lel what i do wrong