[DiscordArchive] <@200677690838220800> what I just saw, you removed the legacy code with the hack, was it removed ?
[DiscordArchive] <@200677690838220800> what I just saw, you removed the legacy code with the hack, was it removed ?
Archived author: Telegrill • Posted: 2023-07-17T18:04:29.099000+00:00
Original source
there are dynamic ats that require to be overriding the scalecurve entirely anytime they update
Archived author: Seyden • Posted: 2023-07-17T18:04:30.329000+00:00
Original source
There is no reason to send it periodically if you don’t need it scripted
Archived author: Seyden • Posted: 2023-07-17T18:04:37.135000+00:00
Original source
Yeah there are
Archived author: Seyden • Posted: 2023-07-17T18:04:40.443000+00:00
Original source
But there are also ones
Archived author: Telegrill • Posted: 2023-07-17T18:04:41.517000+00:00
Original source
the best example is Anduin's barrier
Archived author: Seyden • Posted: 2023-07-17T18:04:47.221000+00:00
Original source
Which just gets bigger over time
Archived author: Seyden • Posted: 2023-07-17T18:04:52.237000+00:00
Original source
Without any damage event
Archived author: Telegrill • Posted: 2023-07-17T18:05:07.614000+00:00
Original source
which is update every 500ms ish depending on the values you need to be sending and calculating on real time
Archived author: Seyden • Posted: 2023-07-17T18:05:12.125000+00:00
Original source
So you sent the size 1 time
Archived author: Seyden • Posted: 2023-07-17T18:05:17.821000+00:00
Original source
And it gets bigger dynamically