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[DiscordArchive] does Jesus care?

[DiscordArchive] does Jesus care?

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rektbyfaith
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06-23-2023, 09:33 PM
#1
Archived author: Malcrom • Posted: 2023-06-23T21:33:06.113000+00:00
Original source

does Jesus care?
rektbyfaith
06-23-2023, 09:33 PM #1

Archived author: Malcrom • Posted: 2023-06-23T21:33:06.113000+00:00
Original source

does Jesus care?

rektbyfaith
Administrator
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06-23-2023, 09:33 PM
#2
Archived author: Tea • Posted: 2023-06-23T21:33:22.789000+00:00
Original source

if he existed then he probably wouldnt
rektbyfaith
06-23-2023, 09:33 PM #2

Archived author: Tea • Posted: 2023-06-23T21:33:22.789000+00:00
Original source

if he existed then he probably wouldnt

rektbyfaith
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06-23-2023, 09:33 PM
#3
Archived author: ModoX • Posted: 2023-06-23T21:33:33.960000+00:00
Original source

my guess is we need personalLoot though
rektbyfaith
06-23-2023, 09:33 PM #3

Archived author: ModoX • Posted: 2023-06-23T21:33:33.960000+00:00
Original source

my guess is we need personalLoot though

rektbyfaith
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06-23-2023, 09:33 PM
#4
Archived author: Tea • Posted: 2023-06-23T21:33:43.491000+00:00
Original source

open world is always m_personalLoot
rektbyfaith
06-23-2023, 09:33 PM #4

Archived author: Tea • Posted: 2023-06-23T21:33:43.491000+00:00
Original source

open world is always m_personalLoot

rektbyfaith
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06-23-2023, 09:34 PM
#5
Archived author: Tea • Posted: 2023-06-23T21:34:18.534000+00:00
Original source

actually, m_loot is only pickpocketing now
rektbyfaith
06-23-2023, 09:34 PM #5

Archived author: Tea • Posted: 2023-06-23T21:34:18.534000+00:00
Original source

actually, m_loot is only pickpocketing now

rektbyfaith
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06-23-2023, 09:34 PM
#6
Archived author: ModoX • Posted: 2023-06-23T21:34:56.673000+00:00
Original source

<@373865884701425665> then use m_personalLoot example, you have to access Player* by using `Player* player= ObjectAccessor::GetPlayer(*me, playerGuid)`
rektbyfaith
06-23-2023, 09:34 PM #6

Archived author: ModoX • Posted: 2023-06-23T21:34:56.673000+00:00
Original source

<@373865884701425665> then use m_personalLoot example, you have to access Player* by using `Player* player= ObjectAccessor::GetPlayer(*me, playerGuid)`

rektbyfaith
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06-23-2023, 09:35 PM
#7
Archived author: ModoX • Posted: 2023-06-23T21:35:13.988000+00:00
Original source

thats interesting to know
rektbyfaith
06-23-2023, 09:35 PM #7

Archived author: ModoX • Posted: 2023-06-23T21:35:13.988000+00:00
Original source

thats interesting to know

rektbyfaith
Administrator
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06-23-2023, 09:35 PM
#8
Archived author: ModoX • Posted: 2023-06-23T21:35:39.624000+00:00
Original source

<@373865884701425665> also `#include "Loot.h"` will be required
rektbyfaith
06-23-2023, 09:35 PM #8

Archived author: ModoX • Posted: 2023-06-23T21:35:39.624000+00:00
Original source

<@373865884701425665> also `#include "Loot.h"` will be required

rektbyfaith
Administrator
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06-23-2023, 09:43 PM
#9
Archived author: Malcrom • Posted: 2023-06-23T21:43:36.157000+00:00
Original source

oh
rektbyfaith
06-23-2023, 09:43 PM #9

Archived author: Malcrom • Posted: 2023-06-23T21:43:36.157000+00:00
Original source

oh

rektbyfaith
Administrator
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06-23-2023, 09:44 PM
#10
Archived author: Malcrom • Posted: 2023-06-23T21:44:55.281000+00:00
Original source


[Image: image.png?ex=690c6e17&is=690b1c97&hm=3f5...ee6a50741&]
rektbyfaith
06-23-2023, 09:44 PM #10

Archived author: Malcrom • Posted: 2023-06-23T21:44:55.281000+00:00
Original source


[Image: image.png?ex=690c6e17&is=690b1c97&hm=3f5...ee6a50741&]

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