[DiscordArchive] Does anyone know how to make the "Screen" program (Ubuntu) store more lines?
[DiscordArchive] Does anyone know how to make the "Screen" program (Ubuntu) store more lines?
Archived author: Massive Projects • Posted: 2023-05-14T15:54:01.557000+00:00
Original source
Does anyone know how to make the "Screen" program (Ubuntu) store more lines?
Archived author: Fabian • Posted: 2023-05-14T16:03:05.188000+00:00
Original source
log the whole output to a file
Archived author: Massive Projects • Posted: 2023-05-14T16:07:11.197000+00:00
Original source
i dont want so, i want more lines like when exit from Screen
Archived author: ZaDarkSide • Posted: 2023-05-14T16:09:58.586000+00:00
Original source
https://unix.stackexchange.com/questions...ow-manager
[Embed: maximum scrollback size of "screen" window manager]
The "screen" window manager allows specifying the desired size of the scrollback buffer.
E.g. when starting a new session: (source)
‘-h num’
Set the history scrollback buffer to be num lines ...
https://unix.stackexchange.com/questions...ow-manager
Archived author: Massive Projects • Posted: 2023-05-14T16:12:11.194000+00:00
Original source
Devs!
Player.cpp
Line 8720 void Player::CastItemUseSpell(
***
Line 8738 Spell* spell = new Spell(this, spellInfo, TRIGGERED_NONE);
***
I don't see delete. Does this lead to memory leaks?
Archived author: Tea • Posted: 2023-05-14T16:12:21.412000+00:00
Original source
no
Archived author: Tea • Posted: 2023-05-14T16:12:38.882000+00:00
Original source
spell objects are deleted properly when they need to be
Archived author: Massive Projects • Posted: 2023-05-14T16:13:31.949000+00:00
Original source
how to dedect memory leak if it can be without delete in one method?
Archived author: Tea • Posted: 2023-05-14T16:14:18.573000+00:00
Original source
valgrind with memcheck tool
Archived author: Massive Projects • Posted: 2023-05-14T16:14:28.614000+00:00
Original source
thanks