[DiscordArchive] this looks like PHP code, what does this has to do with TrinityCore which is written in C++ ?
[DiscordArchive] this looks like PHP code, what does this has to do with TrinityCore which is written in C++ ?
Archived author: Ddraig • Posted: 2023-05-14T12:55:54.639000+00:00
Original source
Aha, I know someone mentioned you found issues with it, was more wanting to make sure it wasnt me who was screwing it up
Archived author: Ddraig • Posted: 2023-05-14T12:56:18.137000+00:00
Original source
like any 1 quest an npc offers works fine, but if an npc has a turn in and a new quest to offer, good luck trying to interact with it
Archived author: ZaDarkSide • Posted: 2023-05-14T12:57:11.132000+00:00
Original source
yeah also this annoying issue https://github.com/TrinityCore/TrinityCore/pull/28978
Archived author: Ddraig • Posted: 2023-05-14T12:57:52.229000+00:00
Original source
I actually made a video of it, but never reported it because I suck at explaining xD
Archived author: Ddraig • Posted: 2023-05-14T12:59:43.142000+00:00
Original source
https://www.youtube.com/watch?v=YCM92ppBKuM
[Embed: Evoker Test]
https://www.youtube.com/watch?v=YCM92ppBKuM
Archived author: Fabian • Posted: 2023-05-14T12:59:48.757000+00:00
Original source
not even blizz fixed that property <:zuccwater:449685374189699072>
Archived author: Ddraig • Posted: 2023-05-14T12:59:54.835000+00:00
Original source
I was trying to fixup evoker and that's when I came across the bug xD
Archived author: Ddraig • Posted: 2023-05-14T13:00:11.847000+00:00
Original source
so I then tested another quest chain to see same issue
Archived author: Ddraig • Posted: 2023-05-14T13:00:53.859000+00:00
Original source
even tried the reload and move yards trick that Seyden mentioned, but didnt solve anything
Archived author: ZaDarkSide • Posted: 2023-05-14T13:02:35.195000+00:00
Original source
I first mentioned the issue with Quest Window stuck on screen here