[DiscordArchive] you used Blizz phases?
[DiscordArchive] you used Blizz phases?
Archived author: Naddley • Posted: 2023-04-18T16:32:39.367000+00:00
Original source
yes this needs to be handled in C++ since the Summon Spell needs to know in which room you spawn
Archived author: Ddraig • Posted: 2023-04-18T16:32:42.414000+00:00
Original source
aka when you finish on channel of cast from npc click, it summons it and phases so you no longer see original spawn, no idea how personal summon works though
Archived author: Naddley • Posted: 2023-04-18T16:32:45.464000+00:00
Original source
Evoker have 4 different start spawns
Archived author: Ddraig • Posted: 2023-04-18T16:33:01.109000+00:00
Original source
yeah I saw from the script
Archived author: Ddraig • Posted: 2023-04-18T16:33:16.403000+00:00
Original source
which isnt linked to scene_template, actually I should've uploaded that fix my bad xD
Archived author: Ddraig • Posted: 2023-04-18T16:34:24.028000+00:00
Original source
```UPDATE `scene_template` SET `ScriptName`='scene_dracthyr_evoker_intro' WHERE `SceneId`='3064';``` that one, there was no link to db and that actually fixes when anyone makes an Evoker and skips the ingame cut scene it removes the aura or you're literally stuck there for 50 seconds lol
Archived author: Naddley • Posted: 2023-04-18T16:34:37.643000+00:00
Original source
Huh never noticed that bugg
Archived author: Ddraig • Posted: 2023-04-18T16:34:42.640000+00:00
Original source
Yeah, try it
Archived author: Ddraig • Posted: 2023-04-18T16:35:26.088000+00:00
Original source
you'll notice if you skip the ingame it doesnt, but thats because the script exists but not linked to the scene_template as script exists just needs to be linked since the script has "oncancel" which tells it to remove aura if player cancels ingame cut scene
Archived author: Ddraig • Posted: 2023-04-18T16:36:08.148000+00:00
Original source
easy fix though as imo script was already done, guess someone forgot to link it ^^