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[DiscordArchive] you used Blizz phases?

[DiscordArchive] you used Blizz phases?

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rektbyfaith
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04-18-2023, 04:32 PM
#11
Archived author: Naddley • Posted: 2023-04-18T16:32:39.367000+00:00
Original source

yes this needs to be handled in C++ since the Summon Spell needs to know in which room you spawn
rektbyfaith
04-18-2023, 04:32 PM #11

Archived author: Naddley • Posted: 2023-04-18T16:32:39.367000+00:00
Original source

yes this needs to be handled in C++ since the Summon Spell needs to know in which room you spawn

rektbyfaith
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04-18-2023, 04:32 PM
#12
Archived author: Ddraig • Posted: 2023-04-18T16:32:42.414000+00:00
Original source

aka when you finish on channel of cast from npc click, it summons it and phases so you no longer see original spawn, no idea how personal summon works though
rektbyfaith
04-18-2023, 04:32 PM #12

Archived author: Ddraig • Posted: 2023-04-18T16:32:42.414000+00:00
Original source

aka when you finish on channel of cast from npc click, it summons it and phases so you no longer see original spawn, no idea how personal summon works though

rektbyfaith
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04-18-2023, 04:32 PM
#13
Archived author: Naddley • Posted: 2023-04-18T16:32:45.464000+00:00
Original source

Evoker have 4 different start spawns
rektbyfaith
04-18-2023, 04:32 PM #13

Archived author: Naddley • Posted: 2023-04-18T16:32:45.464000+00:00
Original source

Evoker have 4 different start spawns

rektbyfaith
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04-18-2023, 04:33 PM
#14
Archived author: Ddraig • Posted: 2023-04-18T16:33:01.109000+00:00
Original source

yeah I saw from the script
rektbyfaith
04-18-2023, 04:33 PM #14

Archived author: Ddraig • Posted: 2023-04-18T16:33:01.109000+00:00
Original source

yeah I saw from the script

rektbyfaith
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04-18-2023, 04:33 PM
#15
Archived author: Ddraig • Posted: 2023-04-18T16:33:16.403000+00:00
Original source

which isnt linked to scene_template, actually I should've uploaded that fix my bad xD
rektbyfaith
04-18-2023, 04:33 PM #15

Archived author: Ddraig • Posted: 2023-04-18T16:33:16.403000+00:00
Original source

which isnt linked to scene_template, actually I should've uploaded that fix my bad xD

rektbyfaith
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04-18-2023, 04:34 PM
#16
Archived author: Ddraig • Posted: 2023-04-18T16:34:24.028000+00:00
Original source

```UPDATE `scene_template` SET `ScriptName`='scene_dracthyr_evoker_intro' WHERE `SceneId`='3064';``` that one, there was no link to db and that actually fixes when anyone makes an Evoker and skips the ingame cut scene it removes the aura or you're literally stuck there for 50 seconds lol
rektbyfaith
04-18-2023, 04:34 PM #16

Archived author: Ddraig • Posted: 2023-04-18T16:34:24.028000+00:00
Original source

```UPDATE `scene_template` SET `ScriptName`='scene_dracthyr_evoker_intro' WHERE `SceneId`='3064';``` that one, there was no link to db and that actually fixes when anyone makes an Evoker and skips the ingame cut scene it removes the aura or you're literally stuck there for 50 seconds lol

rektbyfaith
Administrator
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04-18-2023, 04:34 PM
#17
Archived author: Naddley • Posted: 2023-04-18T16:34:37.643000+00:00
Original source

Huh never noticed that bugg
rektbyfaith
04-18-2023, 04:34 PM #17

Archived author: Naddley • Posted: 2023-04-18T16:34:37.643000+00:00
Original source

Huh never noticed that bugg

rektbyfaith
Administrator
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04-18-2023, 04:34 PM
#18
Archived author: Ddraig • Posted: 2023-04-18T16:34:42.640000+00:00
Original source

Yeah, try it
rektbyfaith
04-18-2023, 04:34 PM #18

Archived author: Ddraig • Posted: 2023-04-18T16:34:42.640000+00:00
Original source

Yeah, try it

rektbyfaith
Administrator
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04-18-2023, 04:35 PM
#19
Archived author: Ddraig • Posted: 2023-04-18T16:35:26.088000+00:00
Original source

you'll notice if you skip the ingame it doesnt, but thats because the script exists but not linked to the scene_template as script exists just needs to be linked since the script has "oncancel" which tells it to remove aura if player cancels ingame cut scene
rektbyfaith
04-18-2023, 04:35 PM #19

Archived author: Ddraig • Posted: 2023-04-18T16:35:26.088000+00:00
Original source

you'll notice if you skip the ingame it doesnt, but thats because the script exists but not linked to the scene_template as script exists just needs to be linked since the script has "oncancel" which tells it to remove aura if player cancels ingame cut scene

rektbyfaith
Administrator
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04-18-2023, 04:36 PM
#20
Archived author: Ddraig • Posted: 2023-04-18T16:36:08.148000+00:00
Original source

easy fix though as imo script was already done, guess someone forgot to link it ^^
rektbyfaith
04-18-2023, 04:36 PM #20

Archived author: Ddraig • Posted: 2023-04-18T16:36:08.148000+00:00
Original source

easy fix though as imo script was already done, guess someone forgot to link it ^^

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