[DiscordArchive] basically delay all events?
[DiscordArchive] basically delay all events?
Archived author: Telegrill • Posted: 2023-03-13T20:08:47.628000+00:00
Original source
at some point due to how it’s scripted and for little ms differences, the later could be cast first on TC instead
Archived author: Telegrill • Posted: 2023-03-13T20:10:15.723000+00:00
Original source
i do remember blizzard showed a creature’s spell selection had some sort of priority list based on rangeId
Archived author: Tea • Posted: 2023-03-13T20:10:51.263000+00:00
Original source
Wailing Arrow marker spell - id pls
Archived author: Telegrill • Posted: 2023-03-13T20:10:51.687000+00:00
Original source
so i assume that they prioritize some spell casts over others if two are overdue at some point
Archived author: Telegrill • Posted: 2023-03-13T20:12:19.916000+00:00
Original source
348064 - marker
Archived author: Telegrill • Posted: 2023-03-13T20:12:25.913000+00:00
Original source
347609 - cast
Archived author: Tea • Posted: 2023-03-13T20:12:43.427000+00:00
Original source
SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING
Archived author: Tea • Posted: 2023-03-13T20:12:47.610000+00:00
Original source
all i have to say about that
Archived author: Tea • Posted: 2023-03-13T20:12:56.213000+00:00
Original source
(it has it)
Archived author: Telegrill • Posted: 2023-03-13T20:13:06.705000+00:00
Original source
you still cannot go over the return case previous to ExecuteEvent when casting