Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Did you reverse how it’s calculated or just dump it during runtime?

[DiscordArchive] Did you reverse how it’s calculated or just dump it during runtime?

[DiscordArchive] Did you reverse how it’s calculated or just dump it during runtime?

rektbyfaith
Administrator
0
03-13-2023, 07:01 AM
#1
Archived author: Deleted User • Posted: 2023-03-13T07:01:42.304000+00:00
Original source

Did you reverse how it’s calculated or just dump it during runtime?
rektbyfaith
03-13-2023, 07:01 AM #1

Archived author: Deleted User • Posted: 2023-03-13T07:01:42.304000+00:00
Original source

Did you reverse how it’s calculated or just dump it during runtime?

rektbyfaith
Administrator
0
03-13-2023, 07:02 AM
#2
Archived author: MaxtorCoder • Posted: 2023-03-13T07:02:39.853000+00:00
Original source

You can do both
rektbyfaith
03-13-2023, 07:02 AM #2

Archived author: MaxtorCoder • Posted: 2023-03-13T07:02:39.853000+00:00
Original source

You can do both

rektbyfaith
Administrator
0
03-13-2023, 07:02 AM
#3
Archived author: MaxtorCoder • Posted: 2023-03-13T07:02:56.997000+00:00
Original source

But most likely dumped from runtime.
rektbyfaith
03-13-2023, 07:02 AM #3

Archived author: MaxtorCoder • Posted: 2023-03-13T07:02:56.997000+00:00
Original source

But most likely dumped from runtime.

rektbyfaith
Administrator
0
03-13-2023, 08:11 AM
#4
Archived author: Telegrill • Posted: 2023-03-13T08:11:22.716000+00:00
Original source

static flags are npcId based, they’re set on a db2
rektbyfaith
03-13-2023, 08:11 AM #4

Archived author: Telegrill • Posted: 2023-03-13T08:11:22.716000+00:00
Original source

static flags are npcId based, they’re set on a db2

rektbyfaith
Administrator
0
03-13-2023, 08:11 AM
#5
Archived author: Telegrill • Posted: 2023-03-13T08:11:48.636000+00:00
Original source

and they set unitflags on a creature
rektbyfaith
03-13-2023, 08:11 AM #5

Archived author: Telegrill • Posted: 2023-03-13T08:11:48.636000+00:00
Original source

and they set unitflags on a creature

rektbyfaith
Administrator
0
03-13-2023, 08:12 AM
#6
Archived author: Telegrill • Posted: 2023-03-13T08:12:14.226000+00:00
Original source

unitflags, however, are set on a script or the db basically
rektbyfaith
03-13-2023, 08:12 AM #6

Archived author: Telegrill • Posted: 2023-03-13T08:12:14.226000+00:00
Original source

unitflags, however, are set on a script or the db basically

rektbyfaith
Administrator
0
03-13-2023, 08:17 AM
#7
Archived author: Telegrill • Posted: 2023-03-13T08:17:12.178000+00:00
Original source

there’s basically no difference, it’s just the first ones are handled in a previous stage of work and scripters shouldn’t really care for them, all we care for in the end is unitflags
rektbyfaith
03-13-2023, 08:17 AM #7

Archived author: Telegrill • Posted: 2023-03-13T08:17:12.178000+00:00
Original source

there’s basically no difference, it’s just the first ones are handled in a previous stage of work and scripters shouldn’t really care for them, all we care for in the end is unitflags

rektbyfaith
Administrator
0
03-13-2023, 08:18 AM
#8
Archived author: Telegrill • Posted: 2023-03-13T08:18:02.407000+00:00
Original source

shauren is currently working on them and handling a few here and there
rektbyfaith
03-13-2023, 08:18 AM #8

Archived author: Telegrill • Posted: 2023-03-13T08:18:02.407000+00:00
Original source

shauren is currently working on them and handling a few here and there

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