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[DiscordArchive] What do u wanna do?

[DiscordArchive] What do u wanna do?

rektbyfaith
Administrator
0
02-18-2023, 06:05 PM
#1
Archived author: MaxtorCoder • Posted: 2023-02-18T18:05:53.812000+00:00
Original source

What do u wanna do?
rektbyfaith
02-18-2023, 06:05 PM #1

Archived author: MaxtorCoder • Posted: 2023-02-18T18:05:53.812000+00:00
Original source

What do u wanna do?

rektbyfaith
Administrator
0
02-18-2023, 06:23 PM
#2
Archived author: Valeomega • Posted: 2023-02-18T18:23:09.883000+00:00
Original source

Uhm add an onquestaccept to the creature script and similar things. Not sure if allowed or not many other forks out there have similar extension to the script mgr I'm just asking first to be safe
rektbyfaith
02-18-2023, 06:23 PM #2

Archived author: Valeomega • Posted: 2023-02-18T18:23:09.883000+00:00
Original source

Uhm add an onquestaccept to the creature script and similar things. Not sure if allowed or not many other forks out there have similar extension to the script mgr I'm just asking first to be safe

rektbyfaith
Administrator
0
02-18-2023, 06:25 PM
#3
Archived author: MaxtorCoder • Posted: 2023-02-18T18:25:16.263000+00:00
Original source

Huh, why would you need that
rektbyfaith
02-18-2023, 06:25 PM #3

Archived author: MaxtorCoder • Posted: 2023-02-18T18:25:16.263000+00:00
Original source

Huh, why would you need that

rektbyfaith
Administrator
0
02-18-2023, 06:25 PM
#4
Archived author: MaxtorCoder • Posted: 2023-02-18T18:25:32.439000+00:00
Original source

+ there is a OnQuestAccept event already
rektbyfaith
02-18-2023, 06:25 PM #4

Archived author: MaxtorCoder • Posted: 2023-02-18T18:25:32.439000+00:00
Original source

+ there is a OnQuestAccept event already

rektbyfaith
Administrator
0
02-18-2023, 06:26 PM
#5
Archived author: MaxtorCoder • Posted: 2023-02-18T18:26:59.228000+00:00
Original source

You can use OnQuestStatusChanged in PlayerScript
rektbyfaith
02-18-2023, 06:26 PM #5

Archived author: MaxtorCoder • Posted: 2023-02-18T18:26:59.228000+00:00
Original source

You can use OnQuestStatusChanged in PlayerScript

rektbyfaith
Administrator
0
02-18-2023, 06:32 PM
#6
Archived author: Valeomega • Posted: 2023-02-18T18:32:47.516000+00:00
Original source

not if it involves creature i'ds and such for more complex things i think
rektbyfaith
02-18-2023, 06:32 PM #6

Archived author: Valeomega • Posted: 2023-02-18T18:32:47.516000+00:00
Original source

not if it involves creature i'ds and such for more complex things i think

rektbyfaith
Administrator
0
02-18-2023, 06:33 PM
#7
Archived author: MaxtorCoder • Posted: 2023-02-18T18:33:01.859000+00:00
Original source

Why would you need that
rektbyfaith
02-18-2023, 06:33 PM #7

Archived author: MaxtorCoder • Posted: 2023-02-18T18:33:01.859000+00:00
Original source

Why would you need that

rektbyfaith
Administrator
0
02-18-2023, 06:33 PM
#8
Archived author: MaxtorCoder • Posted: 2023-02-18T18:33:10.826000+00:00
Original source

Like what are you planning to do
rektbyfaith
02-18-2023, 06:33 PM #8

Archived author: MaxtorCoder • Posted: 2023-02-18T18:33:10.826000+00:00
Original source

Like what are you planning to do

rektbyfaith
Administrator
0
02-18-2023, 06:34 PM
#9
Archived author: Tea • Posted: 2023-02-18T18:34:46.996000+00:00
Original source

if you want to script a specific quest then use QuestScript hooks
rektbyfaith
02-18-2023, 06:34 PM #9

Archived author: Tea • Posted: 2023-02-18T18:34:46.996000+00:00
Original source

if you want to script a specific quest then use QuestScript hooks

rektbyfaith
Administrator
0
02-18-2023, 06:35 PM
#10
Archived author: Tea • Posted: 2023-02-18T18:35:32.873000+00:00
Original source

OnQuestStatusChange fires on any change (accepting a quest is a change from NONE to INCOMPLETE)
rektbyfaith
02-18-2023, 06:35 PM #10

Archived author: Tea • Posted: 2023-02-18T18:35:32.873000+00:00
Original source

OnQuestStatusChange fires on any change (accepting a quest is a change from NONE to INCOMPLETE)

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