[DiscordArchive] Do you guys always extract maps, etc... after each build compile or is it useless ?
[DiscordArchive] Do you guys always extract maps, etc... after each build compile or is it useless ?
Archived author: Deleted User • Posted: 2021-11-10T07:40:41.177000+00:00
Original source
Do you guys always extract maps, etc... after each build compile or is it useless ?
Archived author: Naddley • Posted: 2021-11-10T07:52:01.042000+00:00
Original source
Useless^^
Archived author: Jinnai • Posted: 2021-11-10T07:52:22.585000+00:00
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ideally the worldserver will tell you if your maps are outdated
Archived author: Deleted User • Posted: 2021-11-10T07:53:34.838000+00:00
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we have to be quick when reading worlserver start
Archived author: Jinnai • Posted: 2021-11-10T07:53:56.974000+00:00
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server.log
Archived author: Naddley • Posted: 2021-11-10T07:55:41.845000+00:00
Original source
Mostly you need to update maps if something Code related get changed or Blizzard adds some new landscape thats mostly new zones in bigger patches
Archived author: Deleted User • Posted: 2021-11-10T07:57:35.954000+00:00
Original source
I got it, many thanks for confirmation both
Archived author: Deleted User • Posted: 2021-11-10T07:58:18.495000+00:00
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on server log, i can see some spell errors, am i doing somethong wrong or is it normal behavior ?
Archived author: Deleted User • Posted: 2021-11-10T07:58:20.792000+00:00
Original source
Spell `100784` did not pass Validate() function of script `spell_gen_trigger_exclude_caster_aura_spell` - script will be not added to the spell
_SpellScript::ValidateSpellInfo: Spell 86315 does not exist.