Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] About this i'm guessing i'd have to recompile the core after making that change, right?

[DiscordArchive] About this i'm guessing i'd have to recompile the core after making that change, right?

[DiscordArchive] About this i'm guessing i'd have to recompile the core after making that change, right?

rektbyfaith
Administrator
0
07-11-2021, 05:30 PM
#1
Archived author: Natz • Posted: 2021-07-11T17:30:33.296000+00:00
Original source

About this i'm guessing i'd have to recompile the core after making that change, right?
rektbyfaith
07-11-2021, 05:30 PM #1

Archived author: Natz • Posted: 2021-07-11T17:30:33.296000+00:00
Original source

About this i'm guessing i'd have to recompile the core after making that change, right?

rektbyfaith
Administrator
0
07-11-2021, 05:30 PM
#2
Archived author: subsix • Posted: 2021-07-11T17:30:55.474000+00:00
Original source

Yes
rektbyfaith
07-11-2021, 05:30 PM #2

Archived author: subsix • Posted: 2021-07-11T17:30:55.474000+00:00
Original source

Yes

rektbyfaith
Administrator
0
07-11-2021, 05:31 PM
#3
Archived author: Natz • Posted: 2021-07-11T17:31:37.570000+00:00
Original source

Dope, well, i'll backup the current version and see how it goes, thanks for the help ✌️
rektbyfaith
07-11-2021, 05:31 PM #3

Archived author: Natz • Posted: 2021-07-11T17:31:37.570000+00:00
Original source

Dope, well, i'll backup the current version and see how it goes, thanks for the help ✌️

rektbyfaith
Administrator
0
07-11-2021, 05:33 PM
#4
Archived author: subsix • Posted: 2021-07-11T17:33:27.800000+00:00
Original source

You're most likely going to have error compiling, those changes are 5 years old. Also if it will compile, there's no guarantee that this fixes the issue
rektbyfaith
07-11-2021, 05:33 PM #4

Archived author: subsix • Posted: 2021-07-11T17:33:27.800000+00:00
Original source

You're most likely going to have error compiling, those changes are 5 years old. Also if it will compile, there's no guarantee that this fixes the issue

rektbyfaith
Administrator
0
07-11-2021, 05:42 PM
#5
Archived author: Natz • Posted: 2021-07-11T17:42:26.007000+00:00
Original source

Probably, but well, it's better to try it than just not use it, i do like tinkering with stuff and see if i can fix or at least understand it by context (thats how i've been fixing a few quests in the mysql)
rektbyfaith
07-11-2021, 05:42 PM #5

Archived author: Natz • Posted: 2021-07-11T17:42:26.007000+00:00
Original source

Probably, but well, it's better to try it than just not use it, i do like tinkering with stuff and see if i can fix or at least understand it by context (thats how i've been fixing a few quests in the mysql)

rektbyfaith
Administrator
0
07-11-2021, 06:00 PM
#6
Archived author: Natz • Posted: 2021-07-11T18:00:34.874000+00:00
Original source

Yeah, no, errors compiling, doubt it will work
rektbyfaith
07-11-2021, 06:00 PM #6

Archived author: Natz • Posted: 2021-07-11T18:00:34.874000+00:00
Original source

Yeah, no, errors compiling, doubt it will work

rektbyfaith
Administrator
0
07-11-2021, 06:11 PM
#7
Archived author: Natz • Posted: 2021-07-11T18:11:20.132000+00:00
Original source

This is just me brainstorming, cause i dont really know how it works, but is it a possibility to make a script that checks if the player is under the map and teleport them above it? The server is just for me and maybe a few friends so i doubt it would be that heavy resource wise
rektbyfaith
07-11-2021, 06:11 PM #7

Archived author: Natz • Posted: 2021-07-11T18:11:20.132000+00:00
Original source

This is just me brainstorming, cause i dont really know how it works, but is it a possibility to make a script that checks if the player is under the map and teleport them above it? The server is just for me and maybe a few friends so i doubt it would be that heavy resource wise

rektbyfaith
Administrator
0
07-11-2021, 06:35 PM
#8
Archived author: M'Dic • Posted: 2021-07-11T18:35:01.341000+00:00
Original source

I had to make corrections with the way the map calculations were handled on my haxficks end
rektbyfaith
07-11-2021, 06:35 PM #8

Archived author: M'Dic • Posted: 2021-07-11T18:35:01.341000+00:00
Original source

I had to make corrections with the way the map calculations were handled on my haxficks end

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)