Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] I got a weird issue. The Cenarion Hold infantry NPCs are flagged to be guards, but aren't attacking

[DiscordArchive] I got a weird issue. The Cenarion Hold infantry NPCs are flagged to be guards, but aren't attacking

[DiscordArchive] I got a weird issue. The Cenarion Hold infantry NPCs are flagged to be guards, but aren't attacking

rektbyfaith
Administrator
0
06-28-2025, 01:43 AM
#1
Archived author: Snowcraft • Posted: 2025-06-28T01:43:28.205000+00:00
Original source

I got a weird issue. The Cenarion Hold infantry NPCs are flagged to be guards, but aren't attacking enemies that get too close. What might cause them to not attack the Silithid?
[Image: image.png?ex=690bfd40&is=690aabc0&hm=6c7...ef3046dcc&]
rektbyfaith
06-28-2025, 01:43 AM #1

Archived author: Snowcraft • Posted: 2025-06-28T01:43:28.205000+00:00
Original source

I got a weird issue. The Cenarion Hold infantry NPCs are flagged to be guards, but aren't attacking enemies that get too close. What might cause them to not attack the Silithid?
[Image: image.png?ex=690bfd40&is=690aabc0&hm=6c7...ef3046dcc&]

rektbyfaith
Administrator
0
06-28-2025, 02:08 AM
#2
Archived author: Bench • Posted: 2025-06-28T02:08:30.725000+00:00
Original source

Faction probably
rektbyfaith
06-28-2025, 02:08 AM #2

Archived author: Bench • Posted: 2025-06-28T02:08:30.725000+00:00
Original source

Faction probably

rektbyfaith
Administrator
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06-28-2025, 02:10 AM
#3
Archived author: Snowcraft • Posted: 2025-06-28T02:10:20.763000+00:00
Original source

They are part of a custom faction... That might be it.
rektbyfaith
06-28-2025, 02:10 AM #3

Archived author: Snowcraft • Posted: 2025-06-28T02:10:20.763000+00:00
Original source

They are part of a custom faction... That might be it.

rektbyfaith
Administrator
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06-28-2025, 02:16 AM
#4
Archived author: Snowcraft • Posted: 2025-06-28T02:16:09.343000+00:00
Original source

Well, adding the Silithid faction to the enemies of the Cenarion Hold Infantry faction didn't fix it.
rektbyfaith
06-28-2025, 02:16 AM #4

Archived author: Snowcraft • Posted: 2025-06-28T02:16:09.343000+00:00
Original source

Well, adding the Silithid faction to the enemies of the Cenarion Hold Infantry faction didn't fix it.

rektbyfaith
Administrator
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06-28-2025, 02:17 AM
#5
Archived author: Snowcraft • Posted: 2025-06-28T02:17:03.659000+00:00
Original source

Oh. That'd be why.
[Image: image.png?ex=690c051f&is=690ab39f&hm=dcc...3d9ac1f31&]
rektbyfaith
06-28-2025, 02:17 AM #5

Archived author: Snowcraft • Posted: 2025-06-28T02:17:03.659000+00:00
Original source

Oh. That'd be why.
[Image: image.png?ex=690c051f&is=690ab39f&hm=dcc...3d9ac1f31&]

rektbyfaith
Administrator
0
06-28-2025, 02:18 AM
#6
Archived author: Snowcraft • Posted: 2025-06-28T02:18:07.252000+00:00
Original source

A guard with NPC assist disabled is... odd, but I suppose their primary purpose is to stop people ganking each other inside Cenarion Hold.
rektbyfaith
06-28-2025, 02:18 AM #6

Archived author: Snowcraft • Posted: 2025-06-28T02:18:07.252000+00:00
Original source

A guard with NPC assist disabled is... odd, but I suppose their primary purpose is to stop people ganking each other inside Cenarion Hold.

rektbyfaith
Administrator
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06-28-2025, 02:22 AM
#7
Archived author: Snowcraft • Posted: 2025-06-28T02:22:11.747000+00:00
Original source

Is there a condition here for on aggro with a player specifically?
[Image: image.png?ex=690c0653&is=690ab4d3&hm=d80...fb0e74af3&]
rektbyfaith
06-28-2025, 02:22 AM #7

Archived author: Snowcraft • Posted: 2025-06-28T02:22:11.747000+00:00
Original source

Is there a condition here for on aggro with a player specifically?
[Image: image.png?ex=690c0653&is=690ab4d3&hm=d80...fb0e74af3&]

rektbyfaith
Administrator
0
06-28-2025, 02:24 AM
#8
Archived author: Snowcraft • Posted: 2025-06-28T02:24:26.533000+00:00
Original source

In theory, I could use a condition to set for "Invoker is Horde Or Invoker is Alliance", right? Since players will be one or the other, but monsters won't be?
rektbyfaith
06-28-2025, 02:24 AM #8

Archived author: Snowcraft • Posted: 2025-06-28T02:24:26.533000+00:00
Original source

In theory, I could use a condition to set for "Invoker is Horde Or Invoker is Alliance", right? Since players will be one or the other, but monsters won't be?

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