[DiscordArchive] Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you uploa
[DiscordArchive] Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you uploa
Archived author: Krutok • Posted: 2025-03-20T23:01:32.097000+00:00
Original source
Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you upload the changes to your GitHub channel so you don't have to apply the patch again in the future?
Archived author: Snowcraft • Posted: 2025-03-20T23:10:24.536000+00:00
Original source
Are there any example event scripts I could look at for that? Bandy's editor doesn't include an event script editor.
Archived author: Sicalicious • Posted: 2025-03-20T23:12:36.296000+00:00
Original source
When I was working on one I did it via lua script. If I can find it I’ll send it but it’s been a few months. Had to so server would check if player is in correct map difficulty before starting mock plunderstorm event
Archived author: Snowcraft • Posted: 2025-03-20T23:13:08.649000+00:00
Original source
I'm not talking Lua, I'm talking event_script DB.
![[Image: image.png?ex=690c82e6&is=690b3166&hm=5dc...7036a6eb8&]](https://cdn.discordapp.com/attachments/870722120458600528/1352419864400101407/image.png?ex=690c82e6&is=690b3166&hm=5dc09c9b4cdde2e241ec117da81e74696c00a55ff2d65324473969c7036a6eb8&)
Archived author: Snowcraft • Posted: 2025-03-20T23:13:42.390000+00:00
Original source
Specifically, I need this to fail in Heroic mode, and a copy that will fail in Normal mode.
![[Image: image.png?ex=690c82e6&is=690b3166&hm=5dc...7036a6eb8&]](https://cdn.discordapp.com/attachments/870722120458600528/1352419864400101407/image.png?ex=690c82e6&is=690b3166&hm=5dc09c9b4cdde2e241ec117da81e74696c00a55ff2d65324473969c7036a6eb8&)
Archived author: Snowcraft • Posted: 2025-03-20T23:18:36.360000+00:00
Original source
Or otherwise to have a method of the dungeon detecting it being fired and spawning the corresponding NPC depending on an if statement. I could just copy the code I have spawning Atal'alarion for that, but would still need a way to detect the event script (or even just the spell) triggering.