Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you uploa

[DiscordArchive] Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you uploa

[DiscordArchive] Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you uploa

rektbyfaith
Administrator
0
03-20-2025, 11:01 PM
#1
Archived author: Krutok • Posted: 2025-03-20T23:01:32.097000+00:00
Original source

Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you upload the changes to your GitHub channel so you don't have to apply the patch again in the future?
rektbyfaith
03-20-2025, 11:01 PM #1

Archived author: Krutok • Posted: 2025-03-20T23:01:32.097000+00:00
Original source

Does anyone know anything about GitHub? If you apply a patch via the console on Linux, can you upload the changes to your GitHub channel so you don't have to apply the patch again in the future?

rektbyfaith
Administrator
0
03-20-2025, 11:10 PM
#2
Archived author: Snowcraft • Posted: 2025-03-20T23:10:24.536000+00:00
Original source

Are there any example event scripts I could look at for that? Bandy's editor doesn't include an event script editor.
rektbyfaith
03-20-2025, 11:10 PM #2

Archived author: Snowcraft • Posted: 2025-03-20T23:10:24.536000+00:00
Original source

Are there any example event scripts I could look at for that? Bandy's editor doesn't include an event script editor.

rektbyfaith
Administrator
0
03-20-2025, 11:12 PM
#3
Archived author: Sicalicious • Posted: 2025-03-20T23:12:36.296000+00:00
Original source

When I was working on one I did it via lua script. If I can find it I’ll send it but it’s been a few months. Had to so server would check if player is in correct map difficulty before starting mock plunderstorm event
rektbyfaith
03-20-2025, 11:12 PM #3

Archived author: Sicalicious • Posted: 2025-03-20T23:12:36.296000+00:00
Original source

When I was working on one I did it via lua script. If I can find it I’ll send it but it’s been a few months. Had to so server would check if player is in correct map difficulty before starting mock plunderstorm event

rektbyfaith
Administrator
0
03-20-2025, 11:13 PM
#4
Archived author: Snowcraft • Posted: 2025-03-20T23:13:08.649000+00:00
Original source

I'm not talking Lua, I'm talking event_script DB.
rektbyfaith
03-20-2025, 11:13 PM #4

Archived author: Snowcraft • Posted: 2025-03-20T23:13:08.649000+00:00
Original source

I'm not talking Lua, I'm talking event_script DB.

rektbyfaith
Administrator
0
03-20-2025, 11:13 PM
#5
Archived author: Snowcraft • Posted: 2025-03-20T23:13:42.390000+00:00
Original source

Specifically, I need this to fail in Heroic mode, and a copy that will fail in Normal mode.
[Image: image.png?ex=690c82e6&is=690b3166&hm=5dc...7036a6eb8&]
rektbyfaith
03-20-2025, 11:13 PM #5

Archived author: Snowcraft • Posted: 2025-03-20T23:13:42.390000+00:00
Original source

Specifically, I need this to fail in Heroic mode, and a copy that will fail in Normal mode.
[Image: image.png?ex=690c82e6&is=690b3166&hm=5dc...7036a6eb8&]

rektbyfaith
Administrator
0
03-20-2025, 11:18 PM
#6
Archived author: Snowcraft • Posted: 2025-03-20T23:18:36.360000+00:00
Original source

Or otherwise to have a method of the dungeon detecting it being fired and spawning the corresponding NPC depending on an if statement. I could just copy the code I have spawning Atal'alarion for that, but would still need a way to detect the event script (or even just the spell) triggering.
rektbyfaith
03-20-2025, 11:18 PM #6

Archived author: Snowcraft • Posted: 2025-03-20T23:18:36.360000+00:00
Original source

Or otherwise to have a method of the dungeon detecting it being fired and spawning the corresponding NPC depending on an if statement. I could just copy the code I have spawning Atal'alarion for that, but would still need a way to detect the event script (or even just the spell) triggering.

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