[DiscordArchive] I'm guessing because the reference loot is also the same ID as the mob loot?
[DiscordArchive] I'm guessing because the reference loot is also the same ID as the mob loot?
Archived author: Snowcraft • Posted: 2024-08-29T15:01:25.068000+00:00
Original source
I'm guessing because the reference loot is also the same ID as the mob loot?
Archived author: bandysc • Posted: 2024-08-29T15:12:27.315000+00:00
Original source
looks like a bug
Archived author: stoneharry • Posted: 2024-08-29T15:16:14.131000+00:00
Original source
Straight to jail
Archived author: bandysc • Posted: 2024-08-29T15:17:44.984000+00:00
Original source
indeed that was the problem, but obviously it is correct to have the same ID, fix is being built
Archived author: Snowcraft • Posted: 2024-08-29T15:27:28.626000+00:00
Original source
*Nods.*
Archived author: Snowcraft • Posted: 2024-08-29T15:27:51.912000+00:00
Original source
Feels like it'd be a bit silly for a reference loot table to not be able to match the mob that uses it.
Archived author: Snowcraft • Posted: 2024-08-29T15:35:08.009000+00:00
Original source
*Huh...* Heroic Maraudon isn't resetting.
Archived author: Snowcraft • Posted: 2024-08-29T15:35:17.547000+00:00
Original source
When I click to reset all instances.
Archived author: Snowcraft • Posted: 2024-08-29T15:44:52.796000+00:00
Original source
Oh, Heroic instances can't be reset, can they?
Archived author: Snowcraft • Posted: 2024-08-29T15:47:18.034000+00:00
Original source
Right, I need to add a reset time to Characters instance_reset don't I?