Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Not necessarily. Have you heard about APIs like poll etc?

[DiscordArchive] Not necessarily. Have you heard about APIs like poll etc?

[DiscordArchive] Not necessarily. Have you heard about APIs like poll etc?

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rektbyfaith
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07-17-2024, 07:48 PM
#1
Archived author: chipzz • Posted: 2024-07-17T19:48:45.474000+00:00
Original source

Not necessarily. Have you heard about APIs like poll etc?
rektbyfaith
07-17-2024, 07:48 PM #1

Archived author: chipzz • Posted: 2024-07-17T19:48:45.474000+00:00
Original source

Not necessarily. Have you heard about APIs like poll etc?

rektbyfaith
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07-17-2024, 07:50 PM
#2
Archived author: Foe • Posted: 2024-07-17T19:50:35.341000+00:00
Original source

Whether it's threaded or not is really besides the point though, the whole point is to not perform blocking script reloading in the main thread
rektbyfaith
07-17-2024, 07:50 PM #2

Archived author: Foe • Posted: 2024-07-17T19:50:35.341000+00:00
Original source

Whether it's threaded or not is really besides the point though, the whole point is to not perform blocking script reloading in the main thread

rektbyfaith
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07-17-2024, 07:50 PM
#3
Archived author: Foe • Posted: 2024-07-17T19:50:57.755000+00:00
Original source

If you have some ideas on how to do that I'd be more than happy for some pointers
rektbyfaith
07-17-2024, 07:50 PM #3

Archived author: Foe • Posted: 2024-07-17T19:50:57.755000+00:00
Original source

If you have some ideas on how to do that I'd be more than happy for some pointers

rektbyfaith
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07-17-2024, 07:52 PM
#4
Archived author: chipzz • Posted: 2024-07-17T19:52:17.014000+00:00
Original source

We're talking Trinity based code here, right?
rektbyfaith
07-17-2024, 07:52 PM #4

Archived author: chipzz • Posted: 2024-07-17T19:52:17.014000+00:00
Original source

We're talking Trinity based code here, right?

rektbyfaith
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07-17-2024, 07:52 PM
#5
Archived author: Foe • Posted: 2024-07-17T19:52:38.371000+00:00
Original source

Of course
rektbyfaith
07-17-2024, 07:52 PM #5

Archived author: Foe • Posted: 2024-07-17T19:52:38.371000+00:00
Original source

Of course

rektbyfaith
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07-17-2024, 07:53 PM
#6
Archived author: chipzz • Posted: 2024-07-17T19:53:28.242000+00:00
Original source

No clue what their model is in-depth So can't really help then
rektbyfaith
07-17-2024, 07:53 PM #6

Archived author: chipzz • Posted: 2024-07-17T19:53:28.242000+00:00
Original source

No clue what their model is in-depth So can't really help then

rektbyfaith
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07-17-2024, 07:53 PM
#7
Archived author: chipzz • Posted: 2024-07-17T19:53:43.719000+00:00
Original source

But TC is multi-threaded anyway?
rektbyfaith
07-17-2024, 07:53 PM #7

Archived author: chipzz • Posted: 2024-07-17T19:53:43.719000+00:00
Original source

But TC is multi-threaded anyway?

rektbyfaith
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07-17-2024, 07:54 PM
#8
Archived author: Foe • Posted: 2024-07-17T19:54:45.382000+00:00
Original source

Map updates are, yes, but the world update loop is one main thread
rektbyfaith
07-17-2024, 07:54 PM #8

Archived author: Foe • Posted: 2024-07-17T19:54:45.382000+00:00
Original source

Map updates are, yes, but the world update loop is one main thread

rektbyfaith
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07-17-2024, 07:55 PM
#9
Archived author: Foe • Posted: 2024-07-17T19:55:02.208000+00:00
Original source

Kinda has to be
rektbyfaith
07-17-2024, 07:55 PM #9

Archived author: Foe • Posted: 2024-07-17T19:55:02.208000+00:00
Original source

Kinda has to be

rektbyfaith
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07-17-2024, 07:55 PM
#10
Archived author: Foe • Posted: 2024-07-17T19:55:33.489000+00:00
Original source

So to not block the world update, I want to update my script cache async, hence the separate thread for it
rektbyfaith
07-17-2024, 07:55 PM #10

Archived author: Foe • Posted: 2024-07-17T19:55:33.489000+00:00
Original source

So to not block the world update, I want to update my script cache async, hence the separate thread for it

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