[DiscordArchive] Did you replace the dbcs that worldserver uses ?
[DiscordArchive] Did you replace the dbcs that worldserver uses ?
Archived author: stoneharry • Posted: 2024-03-03T21:31:33.005000+00:00
Original source
There's a chunk in the WDT that the client doesn't need but the TC tools expected, so all custom maps would fail until someone added that chunk to the binary manually
Archived author: jackpoz • Posted: 2024-03-03T21:31:35.099000+00:00
Original source
It should look more squared
Archived author: stoneharry • Posted: 2024-03-03T21:31:48.049000+00:00
Original source
I think that issue is fixed now
Archived author: stoneharry • Posted: 2024-03-03T21:34:16.671000+00:00
Original source
The `TrinityCore Configs` radio button? I tried with on/off and it doesn't seem to make a massive difference
Archived author: Tea • Posted: 2024-03-03T21:34:18.936000+00:00
Original source
yeah, that was about mwmo, fixed 3 years ago
Archived author: jackpoz • Posted: 2024-03-03T21:35:51.298000+00:00
Original source
Click the radio, then reload the mesh
Archived author: jackpoz • Posted: 2024-03-03T21:36:10.517000+00:00
Original source
Tiled Mesh > select the obj again
Archived author: jackpoz • Posted: 2024-03-03T21:36:34.292000+00:00
Original source
The bbox will match TC tiles of 533.3f
Archived author: stoneharry • Posted: 2024-03-03T21:36:59.015000+00:00
Original source
This is what I get: https://i.imgur.com/Nwotn1a.pnghttps://i...om/Nwotn1a
Archived author: jackpoz • Posted: 2024-03-03T21:37:03.261000+00:00
Original source
Also TC doesn't use solo meshes