Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] guys, if you make the AIname "2SmartAI" and add it to the npc "Stormwind City Guard", will it work c

[DiscordArchive] guys, if you make the AIname "2SmartAI" and add it to the npc "Stormwind City Guard", will it work c

[DiscordArchive] guys, if you make the AIname "2SmartAI" and add it to the npc "Stormwind City Guard", will it work c

rektbyfaith
Administrator
0
01-08-2024, 07:12 AM
#1
Archived author: Npc • Posted: 2024-01-08T07:12:04.549000+00:00
Original source

guys, if you make the AIname "2SmartAI" and add it to the npc "Stormwind City Guard", will it work correctly?
rektbyfaith
01-08-2024, 07:12 AM #1

Archived author: Npc • Posted: 2024-01-08T07:12:04.549000+00:00
Original source

guys, if you make the AIname "2SmartAI" and add it to the npc "Stormwind City Guard", will it work correctly?

rektbyfaith
Administrator
0
01-08-2024, 07:12 AM
#2
Archived author: Npc • Posted: 2024-01-08T07:12:43.358000+00:00
Original source

TC (src\server\game\AI\SmartScripts)
rektbyfaith
01-08-2024, 07:12 AM #2

Archived author: Npc • Posted: 2024-01-08T07:12:43.358000+00:00
Original source

TC (src\server\game\AI\SmartScripts)

rektbyfaith
Administrator
0
01-08-2024, 07:13 AM
#3
Archived author: Npc • Posted: 2024-01-08T07:13:40.050000+00:00
Original source

As I understand it, it will not affect other SmartAIs
rektbyfaith
01-08-2024, 07:13 AM #3

Archived author: Npc • Posted: 2024-01-08T07:13:40.050000+00:00
Original source

As I understand it, it will not affect other SmartAIs

rektbyfaith
Administrator
0
01-08-2024, 07:22 AM
#4
Archived author: Npc • Posted: 2024-01-08T07:22:02.549000+00:00
Original source

Example if in "2SmartAI"
https://github.com/TrinityCore/TrinityCo...I.cpp#L862
set 1000 end add npc id 68 2SmartAI
As I understand it, it will work according to this and the respawn will be like 2SmartAI
rektbyfaith
01-08-2024, 07:22 AM #4

Archived author: Npc • Posted: 2024-01-08T07:22:02.549000+00:00
Original source

Example if in "2SmartAI"
https://github.com/TrinityCore/TrinityCo...I.cpp#L862
set 1000 end add npc id 68 2SmartAI
As I understand it, it will work according to this and the respawn will be like 2SmartAI

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