Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] U added it to the scriptloader.cpp?

[DiscordArchive] U added it to the scriptloader.cpp?

[DiscordArchive] U added it to the scriptloader.cpp?

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rektbyfaith
Administrator
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05-31-2023, 06:50 PM
#31
Archived author: M'Dic • Posted: 2023-05-31T18:50:11.806000+00:00
Original source

Gotcha
rektbyfaith
05-31-2023, 06:50 PM #31

Archived author: M'Dic • Posted: 2023-05-31T18:50:11.806000+00:00
Original source

Gotcha

rektbyfaith
Administrator
0
05-31-2023, 06:51 PM
#32
Archived author: M'Dic • Posted: 2023-05-31T18:51:02.361000+00:00
Original source

Its hard to tell until u go over it in debugger mode
rektbyfaith
05-31-2023, 06:51 PM #32

Archived author: M'Dic • Posted: 2023-05-31T18:51:02.361000+00:00
Original source

Its hard to tell until u go over it in debugger mode

rektbyfaith
Administrator
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05-31-2023, 06:52 PM
#33
Archived author: M'Dic • Posted: 2023-05-31T18:52:01.672000+00:00
Original source

After u compile. Add your break ppints to each of the voids. Attach debugger to the world process after it is fully load then follow the breaks. The breaks will pause everything and u can click on step over to see which lines are executed or not
rektbyfaith
05-31-2023, 06:52 PM #33

Archived author: M'Dic • Posted: 2023-05-31T18:52:01.672000+00:00
Original source

After u compile. Add your break ppints to each of the voids. Attach debugger to the world process after it is fully load then follow the breaks. The breaks will pause everything and u can click on step over to see which lines are executed or not

rektbyfaith
Administrator
0
05-31-2023, 06:53 PM
#34
Archived author: Averdrity • Posted: 2023-05-31T18:53:19.323000+00:00
Original source

Will try!
rektbyfaith
05-31-2023, 06:53 PM #34

Archived author: Averdrity • Posted: 2023-05-31T18:53:19.323000+00:00
Original source

Will try!

rektbyfaith
Administrator
0
05-31-2023, 07:04 PM
#35
Archived author: Averdrity • Posted: 2023-05-31T19:04:02.115000+00:00
Original source

Having trubble with this..
rektbyfaith
05-31-2023, 07:04 PM #35

Archived author: Averdrity • Posted: 2023-05-31T19:04:02.115000+00:00
Original source

Having trubble with this..

rektbyfaith
Administrator
0
05-31-2023, 07:06 PM
#36
Archived author: Srzm • Posted: 2023-05-31T19:06:07.181000+00:00
Original source

https://community.trinitycore.org/topic/...-continue/
[Embed: Tutorial for debugging, crashlogs, edit and continue]
A lot of people have asked how to debug so I made this short guide on how to set up debugging.This guide only tells you how to actually set up debugging in TrinityCore on Windows and Linux. This will not explain the basics of debugging. You can google those or play around with the debugger to lea...
https://community.trinitycore.org/topic/...-continue/
rektbyfaith
05-31-2023, 07:06 PM #36

Archived author: Srzm • Posted: 2023-05-31T19:06:07.181000+00:00
Original source

https://community.trinitycore.org/topic/...-continue/
[Embed: Tutorial for debugging, crashlogs, edit and continue]
A lot of people have asked how to debug so I made this short guide on how to set up debugging.This guide only tells you how to actually set up debugging in TrinityCore on Windows and Linux. This will not explain the basics of debugging. You can google those or play around with the debugger to lea...
https://community.trinitycore.org/topic/...-continue/

rektbyfaith
Administrator
0
05-31-2023, 07:06 PM
#37
Archived author: Srzm • Posted: 2023-05-31T19:06:16.735000+00:00
Original source

Try this guide for debugging.
rektbyfaith
05-31-2023, 07:06 PM #37

Archived author: Srzm • Posted: 2023-05-31T19:06:16.735000+00:00
Original source

Try this guide for debugging.

rektbyfaith
Administrator
0
05-31-2023, 07:06 PM
#38
Archived author: Srzm • Posted: 2023-05-31T19:06:43.804000+00:00
Original source

I started with it, it's perfect to get into debugging TC.
rektbyfaith
05-31-2023, 07:06 PM #38

Archived author: Srzm • Posted: 2023-05-31T19:06:43.804000+00:00
Original source

I started with it, it's perfect to get into debugging TC.

rektbyfaith
Administrator
0
05-31-2023, 07:08 PM
#39
Archived author: Averdrity • Posted: 2023-05-31T19:08:21.216000+00:00
Original source

I set break points. I run the debug. Nothing shows.
rektbyfaith
05-31-2023, 07:08 PM #39

Archived author: Averdrity • Posted: 2023-05-31T19:08:21.216000+00:00
Original source

I set break points. I run the debug. Nothing shows.

rektbyfaith
Administrator
0
05-31-2023, 07:08 PM
#40
Archived author: Averdrity • Posted: 2023-05-31T19:08:33.281000+00:00
Original source

Build started...
1>------ Build started: Project: revision_data.h, Configuration: Debug x64 ------
2>------ Build started: Project: scripts, Configuration: Debug x64 ------
2>hardcore.cpp
2>scripts.vcxproj -> D:\Project Aver\Trinity Core 3.3.5 - Source\build3\src\server\scripts\Debug\scripts.lib
3>------ Build started: Project: worldserver, Configuration: Debug x64 ------
3> Creating library D:/Project Aver/Trinity Core 3.3.5 - Source/build3/src/server/worldserver/Debug/worldserver.lib and object D:/Project Aver/Trinity Core 3.3.5 - Source/build3/src/server/worldserver/Debug/worldserver.exp
3>worldserver.vcxproj -> D:\Project Aver\Trinity Core 3.3.5 - Source\build3\bin\Debug\worldserver.exe
========== Build: 3 succeeded, 0 failed, 21 up-to-date, 0 skipped ==========
rektbyfaith
05-31-2023, 07:08 PM #40

Archived author: Averdrity • Posted: 2023-05-31T19:08:33.281000+00:00
Original source

Build started...
1>------ Build started: Project: revision_data.h, Configuration: Debug x64 ------
2>------ Build started: Project: scripts, Configuration: Debug x64 ------
2>hardcore.cpp
2>scripts.vcxproj -> D:\Project Aver\Trinity Core 3.3.5 - Source\build3\src\server\scripts\Debug\scripts.lib
3>------ Build started: Project: worldserver, Configuration: Debug x64 ------
3> Creating library D:/Project Aver/Trinity Core 3.3.5 - Source/build3/src/server/worldserver/Debug/worldserver.lib and object D:/Project Aver/Trinity Core 3.3.5 - Source/build3/src/server/worldserver/Debug/worldserver.exp
3>worldserver.vcxproj -> D:\Project Aver\Trinity Core 3.3.5 - Source\build3\bin\Debug\worldserver.exe
========== Build: 3 succeeded, 0 failed, 21 up-to-date, 0 skipped ==========

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