[DiscordArchive] Which we think might be caused by WoW Blender Studio redoing the groups on importing the model...?
[DiscordArchive] Which we think might be caused by WoW Blender Studio redoing the groups on importing the model...?
Archived author: Snowcraft • Posted: 2023-01-21T13:35:44.461000+00:00
Original source
Which we think might be caused by WoW Blender Studio redoing the groups on importing the model...?
Archived author: Snowcraft • Posted: 2023-01-21T13:35:54.230000+00:00
Original source
Either way, there's issues, because a hardcoded WMO portal. x.x
Archived author: Tea • Posted: 2023-01-21T13:36:11.630000+00:00
Original source
there are is no hardcoded portal feature to my knowledge
Archived author: Tea • Posted: 2023-01-21T13:36:27.946000+00:00
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but there are antiportals, determined by wmo group name
Archived author: Snowcraft • Posted: 2023-01-21T13:36:41.145000+00:00
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"antiportals"?
Archived author: Tea • Posted: 2023-01-21T13:38:27.114000+00:00
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<https://wowdev.wiki/WMO>
Archived author: Snowcraft • Posted: 2023-01-21T13:40:28.991000+00:00
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I don't think the imported model has an antiportal WMO group...
Archived author: Snowcraft • Posted: 2023-01-21T13:41:48.481000+00:00
Original source
There is also the fact it is confirmed to go away if you change the map ID.
Archived author: Snowcraft • Posted: 2023-01-21T13:42:10.457000+00:00
Original source
But, changing the map ID is one thing, making the entire rest of the server match it? That sounds painful.
Archived author: Snowcraft • Posted: 2023-01-21T13:46:14.140000+00:00
Original source
It's dumb and annoying, either way, and a fix on the side of WBS hasn't been found yet.