Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Are you sure the spawned creature and the one morphed got the same scale value?

[DiscordArchive] Are you sure the spawned creature and the one morphed got the same scale value?

[DiscordArchive] Are you sure the spawned creature and the one morphed got the same scale value?

rektbyfaith
Administrator
0
09-26-2022, 08:47 AM
#1
Archived author: IcyOnDuty • Posted: 2022-09-26T08:47:10.500000+00:00
Original source

Are you sure the spawned creature and the one morphed got the same scale value?
rektbyfaith
09-26-2022, 08:47 AM #1

Archived author: IcyOnDuty • Posted: 2022-09-26T08:47:10.500000+00:00
Original source

Are you sure the spawned creature and the one morphed got the same scale value?

rektbyfaith
Administrator
0
09-26-2022, 08:50 AM
#2
Archived author: Krutok • Posted: 2022-09-26T08:50:13.896000+00:00
Original source

I specified the modelID in the SAI and even created a new modelID with the value 0.4 the npc should be small but it isn't. then in the SAI I specified the creature into which it should transform instead of the modelId, also with a value of 0.4, but the npc remains large.
rektbyfaith
09-26-2022, 08:50 AM #2

Archived author: Krutok • Posted: 2022-09-26T08:50:13.896000+00:00
Original source

I specified the modelID in the SAI and even created a new modelID with the value 0.4 the npc should be small but it isn't. then in the SAI I specified the creature into which it should transform instead of the modelId, also with a value of 0.4, but the npc remains large.

rektbyfaith
Administrator
0
09-26-2022, 09:08 AM
#3
Archived author: Krutok • Posted: 2022-09-26T09:08:02.899000+00:00
Original source

<@198223220975992833>right spawned npc left morphed npc both have a scale 0.4
[Image: Screenshot_2022-09-26_110711.jpg?ex=690c...b6772d36f&]
rektbyfaith
09-26-2022, 09:08 AM #3

Archived author: Krutok • Posted: 2022-09-26T09:08:02.899000+00:00
Original source

<@198223220975992833>right spawned npc left morphed npc both have a scale 0.4
[Image: Screenshot_2022-09-26_110711.jpg?ex=690c...b6772d36f&]

rektbyfaith
Administrator
0
09-26-2022, 09:23 AM
#4
Archived author: IcyOnDuty • Posted: 2022-09-26T09:23:38.843000+00:00
Original source

What happens if you manually set the scale to 0.4 on the left one?
rektbyfaith
09-26-2022, 09:23 AM #4

Archived author: IcyOnDuty • Posted: 2022-09-26T09:23:38.843000+00:00
Original source

What happens if you manually set the scale to 0.4 on the left one?

rektbyfaith
Administrator
0
09-26-2022, 09:26 AM
#5
Archived author: Krutok • Posted: 2022-09-26T09:26:44.507000+00:00
Original source

I just tested it and apparently the size is based on the original, so if it's very big, the morphed model is also extremely big
rektbyfaith
09-26-2022, 09:26 AM #5

Archived author: Krutok • Posted: 2022-09-26T09:26:44.507000+00:00
Original source

I just tested it and apparently the size is based on the original, so if it's very big, the morphed model is also extremely big

rektbyfaith
Administrator
0
09-26-2022, 09:38 AM
#6
Archived author: jackpoz • Posted: 2022-09-26T09:38:11.520000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...sc.cpp#L75 additem is not supported on console so it's not supported with SOAP. most of the times external applications send emails to players instead of adding items
[Embed: TrinityCore/cs_misc.cpp at 3.3.5 · TrinityCore/TrinityCore]
TrinityCore Open Source MMO Framework (master = 9.2.7.45745, 3.3.5 = 3.3.5a.12340) - TrinityCore/cs_misc.cpp at 3.3.5 · TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...s_misc.cpp
rektbyfaith
09-26-2022, 09:38 AM #6

Archived author: jackpoz • Posted: 2022-09-26T09:38:11.520000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...sc.cpp#L75 additem is not supported on console so it's not supported with SOAP. most of the times external applications send emails to players instead of adding items
[Embed: TrinityCore/cs_misc.cpp at 3.3.5 · TrinityCore/TrinityCore]
TrinityCore Open Source MMO Framework (master = 9.2.7.45745, 3.3.5 = 3.3.5a.12340) - TrinityCore/cs_misc.cpp at 3.3.5 · TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...s_misc.cpp

rektbyfaith
Administrator
0
09-26-2022, 09:39 AM
#7
Archived author: Michael Corsa • Posted: 2022-09-26T09:39:54.368000+00:00
Original source

I did a workaround and created an application that transfers commands directly to the WoW window.
rektbyfaith
09-26-2022, 09:39 AM #7

Archived author: Michael Corsa • Posted: 2022-09-26T09:39:54.368000+00:00
Original source

I did a workaround and created an application that transfers commands directly to the WoW window.

rektbyfaith
Administrator
0
09-26-2022, 10:39 AM
#8
Archived author: HelloKitty • Posted: 2022-09-26T10:39:11.046000+00:00
Original source

Objects in WoW aren't scaled only by their OBJECT_FIELD_SCALE_X. On the client it takes into consideration the CreatureDisplayId's Scale as well as the CreatureModelData's scale.
rektbyfaith
09-26-2022, 10:39 AM #8

Archived author: HelloKitty • Posted: 2022-09-26T10:39:11.046000+00:00
Original source

Objects in WoW aren't scaled only by their OBJECT_FIELD_SCALE_X. On the client it takes into consideration the CreatureDisplayId's Scale as well as the CreatureModelData's scale.

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)