Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] what's the error ?

[DiscordArchive] what's the error ?

[DiscordArchive] what's the error ?

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rektbyfaith
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08-29-2022, 10:49 AM
#31
Archived author: jackpoz • Posted: 2022-08-29T10:49:53.093000+00:00
Original source

in fact, it should work right away
rektbyfaith
08-29-2022, 10:49 AM #31

Archived author: jackpoz • Posted: 2022-08-29T10:49:53.093000+00:00
Original source

in fact, it should work right away

rektbyfaith
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08-29-2022, 10:51 AM
#32
Archived author: Aizen • Posted: 2022-08-29T10:51:20.538000+00:00
Original source

Here it seems to be done according to the example that was given)
[Image: bandicam_2022-08-29_16-50-50-385.jpg?ex=...3da1e843d&]
rektbyfaith
08-29-2022, 10:51 AM #32

Archived author: Aizen • Posted: 2022-08-29T10:51:20.538000+00:00
Original source

Here it seems to be done according to the example that was given)
[Image: bandicam_2022-08-29_16-50-50-385.jpg?ex=...3da1e843d&]

rektbyfaith
Administrator
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08-29-2022, 10:51 AM
#33
Archived author: jackpoz • Posted: 2022-08-29T10:51:27.082000+00:00
Original source

you sent us the link to a cpp file, that is not the whole repo. please fork TC, create a new branch and push the custom changes you have done so far. it will make is a lot easier to see which TC commit you are using, which branch, etc
rektbyfaith
08-29-2022, 10:51 AM #33

Archived author: jackpoz • Posted: 2022-08-29T10:51:27.082000+00:00
Original source

you sent us the link to a cpp file, that is not the whole repo. please fork TC, create a new branch and push the custom changes you have done so far. it will make is a lot easier to see which TC commit you are using, which branch, etc

rektbyfaith
Administrator
0
08-29-2022, 10:52 AM
#34
Archived author: jackpoz • Posted: 2022-08-29T10:52:39.631000+00:00
Original source

https://github.com/TrinityCore/TrinityCo..._reset.cpp looks different
[Embed: TrinityCore/cs_reset.cpp at 3.3.5 · TrinityCore/TrinityCore]
TrinityCore Open Source MMO Framework (master = 9.2.7.45161, 3.3.5 = 3.3.5a.12340) - TrinityCore/cs_reset.cpp at 3.3.5 · TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._reset.cpp
rektbyfaith
08-29-2022, 10:52 AM #34

Archived author: jackpoz • Posted: 2022-08-29T10:52:39.631000+00:00
Original source

https://github.com/TrinityCore/TrinityCo..._reset.cpp looks different
[Embed: TrinityCore/cs_reset.cpp at 3.3.5 · TrinityCore/TrinityCore]
TrinityCore Open Source MMO Framework (master = 9.2.7.45161, 3.3.5 = 3.3.5a.12340) - TrinityCore/cs_reset.cpp at 3.3.5 · TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._reset.cpp

rektbyfaith
Administrator
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08-29-2022, 10:52 AM
#35
Archived author: jackpoz • Posted: 2022-08-29T10:52:40.468000+00:00
Original source

{ "achievements", rbac::RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS, true, &HandleResetAchievementsCommand, "" },
rektbyfaith
08-29-2022, 10:52 AM #35

Archived author: jackpoz • Posted: 2022-08-29T10:52:40.468000+00:00
Original source

{ "achievements", rbac::RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS, true, &HandleResetAchievementsCommand, "" },

rektbyfaith
Administrator
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08-29-2022, 10:52 AM
#36
Archived author: jackpoz • Posted: 2022-08-29T10:52:58.722000+00:00
Original source

the function is passed as pointer with &
rektbyfaith
08-29-2022, 10:52 AM #36

Archived author: jackpoz • Posted: 2022-08-29T10:52:58.722000+00:00
Original source

the function is passed as pointer with &

rektbyfaith
Administrator
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08-29-2022, 10:53 AM
#37
Archived author: Aizen • Posted: 2022-08-29T10:53:06.504000+00:00
Original source

Branch 3.3.5 Last revision, I'm trying to make this work on the last revision
rektbyfaith
08-29-2022, 10:53 AM #37

Archived author: Aizen • Posted: 2022-08-29T10:53:06.504000+00:00
Original source

Branch 3.3.5 Last revision, I'm trying to make this work on the last revision

rektbyfaith
Administrator
0
08-29-2022, 10:53 AM
#38
Archived author: jackpoz • Posted: 2022-08-29T10:53:44.136000+00:00
Original source

I would suggest also to comment out all command tables except the top one so you don't have to apply the same fix a hundred times
rektbyfaith
08-29-2022, 10:53 AM #38

Archived author: jackpoz • Posted: 2022-08-29T10:53:44.136000+00:00
Original source

I would suggest also to comment out all command tables except the top one so you don't have to apply the same fix a hundred times

rektbyfaith
Administrator
0
08-29-2022, 10:54 AM
#39
Archived author: Aizen • Posted: 2022-08-29T10:54:21.287000+00:00
Original source

I put it on & and nothing changed, I'm telling you, try someone at home and see what it is, otherwise I don't understand where and what to dig!
rektbyfaith
08-29-2022, 10:54 AM #39

Archived author: Aizen • Posted: 2022-08-29T10:54:21.287000+00:00
Original source

I put it on & and nothing changed, I'm telling you, try someone at home and see what it is, otherwise I don't understand where and what to dig!

rektbyfaith
Administrator
0
08-29-2022, 10:55 AM
#40
Archived author: jackpoz • Posted: 2022-08-29T10:55:00.446000+00:00
Original source

it's easier for someone to try at home if you push whatever you have done so far to a branch on github
rektbyfaith
08-29-2022, 10:55 AM #40

Archived author: jackpoz • Posted: 2022-08-29T10:55:00.446000+00:00
Original source

it's easier for someone to try at home if you push whatever you have done so far to a branch on github

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