Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Shouldn't it unlock out of scope?

[DiscordArchive] Shouldn't it unlock out of scope?

[DiscordArchive] Shouldn't it unlock out of scope?

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rektbyfaith
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07-28-2025, 02:34 PM
#1
Archived author: MaxtorCoder • Posted: 2025-07-28T14:34:08.907000+00:00
Original source

Shouldn't it unlock out of scope?
rektbyfaith
07-28-2025, 02:34 PM #1

Archived author: MaxtorCoder • Posted: 2025-07-28T14:34:08.907000+00:00
Original source

Shouldn't it unlock out of scope?

rektbyfaith
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07-28-2025, 02:38 PM
#2
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:31.602000+00:00
Original source

thanks, didn't know that. the reference made it obvious
rektbyfaith
07-28-2025, 02:38 PM #2

Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:31.602000+00:00
Original source

thanks, didn't know that. the reference made it obvious

rektbyfaith
Administrator
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07-28-2025, 02:38 PM
#3
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:56.958000+00:00
Original source

but i still don't know why the entire game gets blocked when processing a cast_spell package
rektbyfaith
07-28-2025, 02:38 PM #3

Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:56.958000+00:00
Original source

but i still don't know why the entire game gets blocked when processing a cast_spell package

rektbyfaith
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07-28-2025, 02:39 PM
#4
Archived author: Tea • Posted: 2025-07-28T14:39:12.255000+00:00
Original source

if i had to guess, broken packet structures
rektbyfaith
07-28-2025, 02:39 PM #4

Archived author: Tea • Posted: 2025-07-28T14:39:12.255000+00:00
Original source

if i had to guess, broken packet structures

rektbyfaith
Administrator
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07-28-2025, 02:41 PM
#5
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:41:46.059000+00:00
Original source

but shouldn't that just block the client? i tried to play with another logged in client and i could move around, but the whole game was frozen. no animations for npcs, etc.
rektbyfaith
07-28-2025, 02:41 PM #5

Archived author: Whatwhatwhat • Posted: 2025-07-28T14:41:46.059000+00:00
Original source

but shouldn't that just block the client? i tried to play with another logged in client and i could move around, but the whole game was frozen. no animations for npcs, etc.

rektbyfaith
Administrator
0
07-28-2025, 02:43 PM
#6
Archived author: Tea • Posted: 2025-07-28T14:43:48.234000+00:00
Original source

let me put it differently
rektbyfaith
07-28-2025, 02:43 PM #6

Archived author: Tea • Posted: 2025-07-28T14:43:48.234000+00:00
Original source

let me put it differently

rektbyfaith
Administrator
0
07-28-2025, 02:44 PM
#7
Archived author: Tea • Posted: 2025-07-28T14:44:00.896000+00:00
Original source

all branches do it exactly the same way
rektbyfaith
07-28-2025, 02:44 PM #7

Archived author: Tea • Posted: 2025-07-28T14:44:00.896000+00:00
Original source

all branches do it exactly the same way

rektbyfaith
Administrator
0
07-28-2025, 02:44 PM
#8
Archived author: jackpoz • Posted: 2025-07-28T14:44:06.058000+00:00
Original source

check if the packet has inplace or not flag
rektbyfaith
07-28-2025, 02:44 PM #8

Archived author: jackpoz • Posted: 2025-07-28T14:44:06.058000+00:00
Original source

check if the packet has inplace or not flag

rektbyfaith
Administrator
0
07-28-2025, 02:44 PM
#9
Archived author: Tea • Posted: 2025-07-28T14:44:10.495000+00:00
Original source

and classic is the only one thats broken
rektbyfaith
07-28-2025, 02:44 PM #9

Archived author: Tea • Posted: 2025-07-28T14:44:10.495000+00:00
Original source

and classic is the only one thats broken

rektbyfaith
Administrator
0
07-28-2025, 02:44 PM
#10
Archived author: jackpoz • Posted: 2025-07-28T14:44:43.425000+00:00
Original source

not all packets are processed by worker threads
rektbyfaith
07-28-2025, 02:44 PM #10

Archived author: jackpoz • Posted: 2025-07-28T14:44:43.425000+00:00
Original source

not all packets are processed by worker threads

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