[DiscordArchive] Shouldn't it unlock out of scope?
[DiscordArchive] Shouldn't it unlock out of scope?
Archived author: MaxtorCoder • Posted: 2025-07-28T14:34:08.907000+00:00
Original source
Shouldn't it unlock out of scope?
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:31.602000+00:00
Original source
thanks, didn't know that. the reference made it obvious
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:38:56.958000+00:00
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but i still don't know why the entire game gets blocked when processing a cast_spell package
Archived author: Tea • Posted: 2025-07-28T14:39:12.255000+00:00
Original source
if i had to guess, broken packet structures
Archived author: Whatwhatwhat • Posted: 2025-07-28T14:41:46.059000+00:00
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but shouldn't that just block the client? i tried to play with another logged in client and i could move around, but the whole game was frozen. no animations for npcs, etc.
Archived author: Tea • Posted: 2025-07-28T14:43:48.234000+00:00
Original source
let me put it differently
Archived author: Tea • Posted: 2025-07-28T14:44:00.896000+00:00
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all branches do it exactly the same way
Archived author: jackpoz • Posted: 2025-07-28T14:44:06.058000+00:00
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check if the packet has inplace or not flag
Archived author: Tea • Posted: 2025-07-28T14:44:10.495000+00:00
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and classic is the only one thats broken
Archived author: jackpoz • Posted: 2025-07-28T14:44:43.425000+00:00
Original source
not all packets are processed by worker threads