[DiscordArchive] Query cache is there, what about it ?
[DiscordArchive] Query cache is there, what about it ?
Archived author: jackpoz • Posted: 2024-08-09T17:02:20.180000+00:00
Original source
Query cache is there, what about it ?
Archived author: Northstrider • Posted: 2024-08-09T17:02:25.989000+00:00
Original source
navmesh query cache
Archived author: jackpoz • Posted: 2024-08-09T17:02:41.804000+00:00
Original source
What about it ?
Archived author: Northstrider • Posted: 2024-08-09T17:02:44.959000+00:00
Original source
implement it
Archived author: jackpoz • Posted: 2024-08-09T17:03:06.427000+00:00
Original source
I think you are mixing it with DtTileCache
Archived author: Northstrider • Posted: 2024-08-09T17:04:21.547000+00:00
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and while at it, dynamic navmesh obstacles
Archived author: jackpoz • Posted: 2024-08-09T17:06:21.188000+00:00
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But do we have dynamic obstacles ?
Archived author: Northstrider • Posted: 2024-08-09T17:06:40.991000+00:00
Original source
yes. doors
Archived author: jackpoz • Posted: 2024-08-09T17:06:53.993000+00:00
Original source
Doors are not dynamic, they don't move
Archived author: jackpoz • Posted: 2024-08-09T17:07:02.942000+00:00
Original source
They are there, fixed in place