Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] btw shauren is there a way to better forward opcodes so we don't have to rebuild the whole project e

[DiscordArchive] btw shauren is there a way to better forward opcodes so we don't have to rebuild the whole project e

[DiscordArchive] btw shauren is there a way to better forward opcodes so we don't have to rebuild the whole project e

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rektbyfaith
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03-07-2024, 03:25 PM
#1
Archived author: Northstrider • Posted: 2024-03-07T15:25:34.887000+00:00
Original source

btw shauren is there a way to better forward opcodes so we don't have to rebuild the whole project every time the header changes=?
rektbyfaith
03-07-2024, 03:25 PM #1

Archived author: Northstrider • Posted: 2024-03-07T15:25:34.887000+00:00
Original source

btw shauren is there a way to better forward opcodes so we don't have to rebuild the whole project every time the header changes=?

rektbyfaith
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03-07-2024, 03:25 PM
#2
Archived author: MaxtorCoder • Posted: 2024-03-07T15:25:42.290000+00:00
Original source


message.txt
rektbyfaith
03-07-2024, 03:25 PM #2

Archived author: MaxtorCoder • Posted: 2024-03-07T15:25:42.290000+00:00
Original source


message.txt

rektbyfaith
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03-07-2024, 03:25 PM
#3
Archived author: Tea • Posted: 2024-03-07T15:25:48.075000+00:00
Original source

well its a cvar so you can just ida it
rektbyfaith
03-07-2024, 03:25 PM #3

Archived author: Tea • Posted: 2024-03-07T15:25:48.075000+00:00
Original source

well its a cvar so you can just ida it

rektbyfaith
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03-07-2024, 03:26 PM
#4
Archived author: MaxtorCoder • Posted: 2024-03-07T15:26:06.892000+00:00
Original source

Yessir
rektbyfaith
03-07-2024, 03:26 PM #4

Archived author: MaxtorCoder • Posted: 2024-03-07T15:26:06.892000+00:00
Original source

Yessir

rektbyfaith
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03-07-2024, 03:26 PM
#5
Archived author: Tea • Posted: 2024-03-07T15:26:47.862000+00:00
Original source

i dont understand, i compile because of that header exactly once during patch development
rektbyfaith
03-07-2024, 03:26 PM #5

Archived author: Tea • Posted: 2024-03-07T15:26:47.862000+00:00
Original source

i dont understand, i compile because of that header exactly once during patch development

rektbyfaith
Administrator
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03-07-2024, 03:27 PM
#6
Archived author: Northstrider • Posted: 2024-03-07T15:27:38.922000+00:00
Original source

yes, but it's still inconvenient that a enum triggers a full build
rektbyfaith
03-07-2024, 03:27 PM #6

Archived author: Northstrider • Posted: 2024-03-07T15:27:38.922000+00:00
Original source

yes, but it's still inconvenient that a enum triggers a full build

rektbyfaith
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03-07-2024, 03:28 PM
#7
Archived author: Tea • Posted: 2024-03-07T15:28:32.525000+00:00
Original source

its used everywhere (indirectly, through packet classes) so idk what do you expect to happen there
rektbyfaith
03-07-2024, 03:28 PM #7

Archived author: Tea • Posted: 2024-03-07T15:28:32.525000+00:00
Original source

its used everywhere (indirectly, through packet classes) so idk what do you expect to happen there

rektbyfaith
Administrator
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03-07-2024, 03:29 PM
#8
Archived author: Northstrider • Posted: 2024-03-07T15:29:00.902000+00:00
Original source

to only rebuild the packet classes, not every file using them
rektbyfaith
03-07-2024, 03:29 PM #8

Archived author: Northstrider • Posted: 2024-03-07T15:29:00.902000+00:00
Original source

to only rebuild the packet classes, not every file using them

rektbyfaith
Administrator
0
03-07-2024, 03:29 PM
#9
Archived author: MaxtorCoder • Posted: 2024-03-07T15:29:06.642000+00:00
Original source

The uprez graphics is literally just high res textures
rektbyfaith
03-07-2024, 03:29 PM #9

Archived author: MaxtorCoder • Posted: 2024-03-07T15:29:06.642000+00:00
Original source

The uprez graphics is literally just high res textures

rektbyfaith
Administrator
0
03-07-2024, 03:29 PM
#10
Archived author: MaxtorCoder • Posted: 2024-03-07T15:29:49.681000+00:00
Original source

Variables unused, for now.
rektbyfaith
03-07-2024, 03:29 PM #10

Archived author: MaxtorCoder • Posted: 2024-03-07T15:29:49.681000+00:00
Original source

Variables unused, for now.

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