[DiscordArchive] Is it new items or old items ?
[DiscordArchive] Is it new items or old items ?
Archived author: jackpoz • Posted: 2025-08-04T16:27:37.918000+00:00
Original source
Is it new items or old items ?
Archived author: stoneharry • Posted: 2025-08-04T16:28:24.108000+00:00
Original source
New items created through a profession. They socket gems etc into the item, then relog, and the item is gone
Archived author: jackpoz • Posted: 2025-08-04T16:30:16.207000+00:00
Original source
Inb4 the item is consumed as reagent <:kek:868839618898960414>
Archived author: jackpoz • Posted: 2025-08-04T16:30:46.161000+00:00
Original source
Well that narrows it down by a lot
Archived author: stoneharry • Posted: 2025-08-04T16:32:00.264000+00:00
Original source
I have tried a lot to reproduce it, and cannot. But in real player loads, it does happen fairly regularly, and a big source of player frustration. But all my focus was on verifying interactions with instance_template, I need to dig further into character_inventory as suggested by Sharuen and verify when GUIDs are being generated and that it is thread safe.
Archived author: Takenbacon • Posted: 2025-08-04T16:32:37.580000+00:00
Original source
my vote is on some query error and the transaction getting dropped and not a async order issue
Archived author: robinsch • Posted: 2025-08-04T16:57:54.211000+00:00
Original source
side story about missing items: i've had very weird user reports too about losing items. turns out client deletes item cache entries when you change the ID of an item
Archived author: robinsch • Posted: 2025-08-04T16:58:13.265000+00:00
Original source
(for whatever reason lol)
Archived author: stoneharry • Posted: 2025-08-04T16:58:57.531000+00:00
Original source
but then if it was a client cache issue, a relog would fix it rather than break it?
Archived author: robinsch • Posted: 2025-08-04T16:59:24.690000+00:00
Original source
yes (maybe required client restart)